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Every Rust server graded on real, live numbers. 40,469 players on the roll · 11,646 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 58.6.236.138:28015
Name of server

Zapustenia [TruePvE|AU|BNE]

RegisterPresentOnline
Region–
Address58.6.236.138:28015
Last checked9m ago
moddedoxide
Launch Rust and join Website
Overall grade

Working towards

50 out of 100, the average of 4 subjects

On the class lists: F (33), with population over 48 hours and no performance mark.

Players now 0/ 12 0% full
7-day average0peak 1
Rank#11,784top 53%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 12 on average. Plenty of space to grow.
Standingrank on player hours 47/ 100 Working its way up from the back of the class: #11,784 on player hours.
Uptimehours on the list, last 48 52/ 100 Attendance needs work: on the list only 25 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 193 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75101:0006:0011:0015:0020:0001:00Wiped Tue 27 Oct, 01:16 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040001:0006:0011:0015:0020:0001:00Wiped Tue 27 Oct, 01:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 147 on average
9 / 100
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 110 on average
148 / 175
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 59 on average
9 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 36 on average
19 / 100
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 32 on average
14 / 200

Quick answers

from the figures on this page

Server details

Where in the world is Zapustenia [TruePvE|AU|BNE]?

No region tag appears for Zapustenia [TruePvE|AU|BNE], but the name suggests Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 58.6.236.138:28015.

How dependable is Zapustenia [TruePvE|AU|BNE], and is it online at the moment?

Right now, Zapustenia [TruePvE|AU|BNE] is online. According to its reported uptime, the last restart was about 22 hours ago. The first sighting by Rust Server Score was on 27 October 2026.

Is Zapustenia [TruePvE|AU|BNE] smooth to play on?

The average over the last 48 hours was 193 server fps, and it never went below 170. Buildings, deployables and everything else in the world added up to as many as 107,148 entities. Up to 3,746 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does Zapustenia [TruePvE|AU|BNE] sit?

You will find Zapustenia [TruePvE|AU|BNE] on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does Zapustenia [TruePvE|AU|BNE] wipe its map?

Zapustenia [TruePvE|AU|BNE] has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 25 hours have passed since this world was made.

Population

Where does Zapustenia [TruePvE|AU|BNE] place in the wider field of Rust servers?

Over the last seven days, Zapustenia [TruePvE|AU|BNE] has #11,784 for player hours, in the top 53% of all ranked servers.

What does the population on Zapustenia [TruePvE|AU|BNE] look like?

With 12 slots available, Zapustenia [TruePvE|AU|BNE] currently has 0 players. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.

Tags and filters

What is meant by the tags on Zapustenia [TruePvE|AU|BNE]?

You'll see Zapustenia [TruePvE|AU|BNE] tagged with gmvanilla (Game mode): You play vanilla survival here; mp12 (Max players): Its slot count is 12; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Zapustenia [TruePvE|AU|BNE] appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Zapustenia [TruePvE|AU|BNE] among them: Oceania Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

How is Zapustenia [TruePvE|AU|BNE] set up, and what rules does it keep?

The name of Zapustenia [TruePvE|AU|BNE] gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Zapustenia [TruePvE|AU|BNE] runs which map?

Zapustenia [TruePvE|AU|BNE] runs a game-generated procedural map at size 4,200, seed 2147483647. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to Zapustenia [TruePvE|AU|BNE]?

To connect, start Rust, press F1, and type client.connect 58.6.236.138:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at http://rust.lo5.me.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp12
Max players Its slot count is 12.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.