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Every Rust server graded on real, live numbers. 32,197 players on the roll · 11,601 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 60.101.92.237:28015
Name of server

My Server Name

RegisterAbsentOffline
Region–
Address60.101.92.237:28015
Last checked19h ago
moddedcarbon
Launch Rust and join
Overall grade

Getting there

57 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 1/ 1 100% full
7-day average1peak 1
Rank#10,264top 46%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 90/ 100 A full classroom nearly all week: 1 of 1 on average.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,264 on player hours.
Uptimehours on the list, last 48 4/ 100 Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 36/ 100 Slipped a little: down 2,776 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in wipe hold (A+); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75108:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

13 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:57 UTC13d ago 1 – running 1
Tue 13 Oct, 12:12 UTC14d ago 1 – 1.3 days 1
Tue 6 Oct, 11:21 UTC21d ago 1 held half 7 days 1
Fri 2 Oct, 10:49 UTC25d ago 1 held half 4 days 1
Mon 28 Sep, 02:08 UTC30d ago 1 – 4.4 days 1
Thu 24 Sep, 20:07 UTC33d ago 1 held half 3.3 days 1
Wed 23 Sep, 17:36 UTC34d ago 1 – 1.1 days 0
Tue 22 Sep, 20:36 UTC35d ago 1 – 0.9 days 1
Mon 21 Sep, 19:44 UTC36d ago 1 – 1 days 1
Sat 19 Sep, 13:30 UTC38d ago 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
13 / 1000

Quick answers

from the figures on this page

Server details

Where in the world is My Server Name?

No region is published for My Server Name. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 60.101.92.237:28015.

How reliable is My Server Name, and is it up?

The server is down: My Server Name is offline now, with the last sighting 19 hours ago. It was up 4 of 168 hours over the last 7 full days, which is 2% of the time. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does My Server Name wipe, and how often?

No next wipe can be predicted for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 14 days 17 hours have passed since this world was made.

What should you expect from wipe day on My Server Name?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 1 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player numbers

Where does My Server Name place in the wider field of Rust servers?

Over the last seven days, My Server Name has #10,264 for player hours, in the top 46% of all ranked servers.

Is My Server Name a busy server?

My Server Name is offline at the moment; the last time it was seen was 19 hours ago. It peaked at 1 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 09:00 UTC, with an average of 1 players.

Lists and filters

How should you read the tags on My Server Name?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags My Server Name publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does My Server Name appear in the Rust Server Score lists and filters?

These Rust Server Score lists count My Server Name among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which rules does My Server Name enforce, and what are its settings?

You will find no gather rate in the name of My Server Name. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

Can you tell me which map My Server Name uses?

My Server Name runs a procedural map, which the game generates.

Getting in

How do you get onto My Server Name?

To connect, start Rust, press F1, and type client.connect 60.101.92.237:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.