Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of [CN]FUXK 荒野生存 points to Asia even though no region tag is published, and the region code is au1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 61.147.66.228:28015 is the address to use.
How reliable is [CN]FUXK 荒野生存, and is it up?
At this moment, [CN]FUXK 荒野生存 is offline; the last time it was seen was 45 days 16 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does [CN]FUXK 荒野生存 sit?
Rust network protocol 2623 and build 148916 on Linux is what [CN]FUXK 荒野生存 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [CN]FUXK 荒野生存 wipe, and how often?
There are too few wipes on record for [CN]FUXK 荒野生存 to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 207 days have passed since this world was made.
Player count
Where does [CN]FUXK 荒野生存 sit among Rust servers?
In the top – of all ranked servers, [CN]FUXK 荒野生存 sits at #15,150 for player hours over the last seven days.
What does the population on [CN]FUXK 荒野生存 look like?
It has been 45 days 16 hours since [CN]FUXK 荒野生存 was last seen, and it is offline right now.
Tags and filters
What do [CN]FUXK 荒野生存's tags stand for?
The game's browser takes its cue from the tags [CN]FUXK 荒野生存 has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2623 (Protocol): To get in, your game needs to be on the same version: the protocol is 2623; cs148916 (Build): Build number: 148916; ptrak (Networking): RakNet handles it, the game's default network layer; $rau1 (Region code): Region code: au1; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [CN]FUXK 荒野生存?
These Rust Server Score lists count [CN]FUXK 荒野生存 among them: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is [CN]FUXK 荒野生存 set up, and what rules does it keep?
The name of [CN]FUXK 荒野生存 gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
[CN]FUXK 荒野生存 runs which map?
A procedural map, generated by the game, is what [CN]FUXK 荒野生存 runs.
Connecting
How should you connect to [CN]FUXK 荒野生存?
Enter client.connect 61.147.66.228:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$rau1,v2623,gmvanilla,cs148916,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2623
ProtocolTo get in, your game needs to be on the same version: the protocol is 2623.
cs148916
BuildBuild number: 148916.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rau1
Region codeRegion code: au1.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.