Working its way up from the back of the class: #15,285 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
20/ 100
F
Lost ground: down 9,235 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 15:39 UTC, in 1d 13h.
Its weekly schedule tag · low confidence
wipe-day peak4players, last three wipes
Coming wipes
1d 13hSat 31 Oct, 15:39 UTC
6d 16hThu 5 Nov, 19:00 UTCFW
8d 13hSat 7 Nov, 15:39 UTC
15d 13hSat 14 Nov, 15:39 UTC
22d 13hSat 21 Nov, 15:39 UTC
29d 13hSat 28 Nov, 15:39 UTC
34d 16hThu 3 Dec, 19:00 UTCFW
36d 13hSat 5 Dec, 15:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 15:39 UTC12d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 132 on average
3 / 100
Quick answers
from the figures on this page
Server facts
Which region is Moon RUST | X2 | semi-classic based in?
The EU tag on Moon RUST | X2 | semi-classic puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 62.122.214.130:20520.
How dependable is Moon RUST | X2 | semi-classic, and is it online at the moment?
You cannot join now: Moon RUST | X2 | semi-classic is offline, last seen 10 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 17 October 2026.
Which Rust version is Moon RUST | X2 | semi-classic running?
Rust network protocol 2634 and build 167781 on Linux is what Moon RUST | X2 | semi-classic runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Moon RUST | X2 | semi-classic wipe its map?
The prediction follows its tag, because too few of Moon RUST | X2 | semi-classic's wipes are on record to confirm the schedule. It is due to wipe next on Saturday 31 October at 15:39 UTC. It has been running its current world for 12 days 10 hours. Its tags state that it wipes weekly.
What happens on Moon RUST | X2 | semi-classic when wipe day arrives?
Recent wipes have peaked at 4 players on average. Peak numbers came 25 hours into the latest wipe.
Player count
Where does Moon RUST | X2 | semi-classic sit among Rust servers?
In Europe, Moon RUST | X2 | semi-classic is #2,584, and overall it is #15,285 on player hours over the last seven days, in the top 69% of all ranked servers.
Is Moon RUST | X2 | semi-classic a busy server?
Moon RUST | X2 | semi-classic is offline at the moment; the last time it was seen was 10 days 23 hours ago.
Lists and filters
What do Moon RUST | X2 | semi-classic's tags stand for?
The game's browser takes its cue from the tags Moon RUST | X2 | semi-classic has set: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Moon RUST | X2 | semi-classic?
Rust Server Score lists that include Moon RUST | X2 | semi-classic: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
How is Moon RUST | X2 | semi-classic set up, and what rules does it keep?
The name of Moon RUST | X2 | semi-classic points to a 2x gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Moon RUST | X2 | semi-classic uses?
The game generates the procedural map on Moon RUST | X2 | semi-classic at size 3,500 with seed 513774368. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to Moon RUST | X2 | semi-classic?
Enter client.connect 62.122.214.130:20520 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://hosting.alkad.org/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts8,^o,^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).