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Every Rust server graded on real, live numbers. 102,471 players on the roll · 11,898 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 62.122.215.125:28030
Name of server

CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS

RegisterPresentOnline
RegionEU
Address62.122.215.125:28030
Last checked10m ago
1e+06x moddedoxide
Launch Rust and join Website
Overall grade

Good

76 out of 100, the average of 6 subjects

On the class lists: B− (71), with population over 48 hours and no performance mark.

Players now 0/ 150 0% full
7-day average2peak 12
Rank#2,313top 10% · #888 in EU
Last wipe1d agono schedule published
Next wipe15hFri 30 Oct, 09:59 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 2 of 150 on average. Plenty of space to grow.
Standingrank on player hours 90/ 100 Well up the rankings: #2,313 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 232 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 73/ 100 Climbing fast: up 1,049 places this week.

A good term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0246819:0004:0013:0022:0007:0016:00Wiped Wed 28 Oct, 09:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0004:0013:0022:0007:0016:00Wiped Wed 28 Oct, 09:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

20 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 09:59 UTC, in 15h. Every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC · high confidence

usual gap2.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 15hFri 30 Oct, 09:59 UTC
  • 3d 15hMon 2 Nov, 09:59 UTC
  • 5d 15hWed 4 Nov, 09:58 UTC
  • 7d 0hThu 5 Nov, 19:00 UTCFW
  • 7d 15hFri 6 Nov, 09:59 UTC
  • 10d 15hMon 9 Nov, 09:59 UTC
  • 12d 15hWed 11 Nov, 09:58 UTC
  • 14d 15hFri 13 Nov, 09:59 UTC

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctWed 21 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:58 UTC1d ago – – running 3
Mon 26 Oct, 09:59 UTC3d ago 7 held half 2 days 0
Fri 23 Oct, 09:59 UTC6d ago 12 held half 3 days 1
Wed 21 Oct, 09:58 UTC8d ago 6 held half 2 days 0
Mon 19 Oct, 09:59 UTC10d ago 6 held half 2 days 1
Fri 16 Oct, 10:01 UTC13d ago 7 held half 3 days 0
Wed 14 Oct, 09:59 UTC15d ago 6 held half 2 days 0
Mon 12 Oct, 09:59 UTC17d ago 6 halved by day 1 2 days 0
Fri 9 Oct, 09:59 UTC20d ago 10 held half 3 days 0
Wed 7 Oct, 09:59 UTC22d ago 5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++
EU · groups of 8+ · 1e+06x · weekly · 10 on average
20 / 200
#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP29.10
EU · groups of 50+ · 1e+06x · weekly · 4 on average
6 / 200
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
EU · groups of 100+ · 1000x · weekly · 64 on average
152 / 180
KRAKEN | X10000000 | EU | NO GRASS | BATTLEFIELD | FPS+
EU · groups of 15+ · 1e+07x · monthly · 12 on average
16 / 250
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo
EU · groups of 10+ · 20x · weekly · 6 on average
13 / 200
PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+
EU · groups of 25+ · 1000x · weekly · 5 on average
12 / 250

Quick answers

from the figures on this page

About the server

Which region is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS based in?

In Europe, according to its own listing, sits CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 62.122.215.125:28030.

Is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS up, and how steady is its uptime?

The server is up: CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is online now. The uptime it reports puts the last restart at about 13 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS perform well?

It never fell below 214 server fps in the last 48 hours, averaging 232. Up to 52,337 entities were in the world, covering buildings, deployables and the rest. Up to 2,376 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS running?

The server CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS wipe its map?

Wipes come every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS. Expect the next wipe on Friday 30 October at 09:59 UTC. It has been running its current world for 32 hours.

What should you expect from wipe day on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

Across its recent wipes, the busiest moments averaged 8 players. 30 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Population

Where does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS sit among Rust servers?

Over the last seven days, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS has #2,313 for player hours, in the top 10% of all ranked servers and #888 in Europe.

What does the population on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS look like?

Right now, 0 players are on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, which has 150 slots. The seven-day average is 2 players, with a peak of 12. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 4 players.

Tags and filters

What do CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS's tags stand for?

You'll see CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS tagged with gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Its slot count is 150; ts16 (Group limit): No team may go above 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

These Rust Server Score lists count CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS among them: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

Map and rules

How is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS set up, and what rules does it keep?

The name of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS points to a 1e+06x gather rate. The limit for a group is 16 players. You get battlefield here, high rates and kits, for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs a game-generated procedural map at size 2,750, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Getting in

How do you get onto CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

Enter client.connect 62.122.215.125:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://cybershoke.net/rust.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^i,EU,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Its slot count is 150.
ts16
Group limit No team may go above 16.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^i
Battlefield Kits and high rates drive the fast PvP here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.