On the class lists: D (46), with population over 48 hours and no performance mark.
Players now3/ 506% full
7-day average5peak 13
Rank#1,441top 6% · #214 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 5 of 50 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,441 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 57 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 400 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 11% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak21players, last three wipes
crowd held0%else halves by day 7
Coming wipes
7d 15hThu 5 Nov, 19:00 UTCFW
14d 13hThu 12 Nov, 17:07 UTC
35d 15hThu 3 Dec, 19:00 UTCFW
42d 13hThu 10 Dec, 17:07 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 19, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 17:07 UTC13d ago
19
–
running
2
Thu 1 Oct, 17:40 UTCFW27d ago
21
halved by day 7
14 days
2
Thu 17 Sep, 17:11 UTC41d ago
24
halved by day 7
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustNK - Custom Hardcore PvE, NPCs, Events & Quests sit?
The NA tag on RustNK - Custom Hardcore PvE, NPCs, Events & Quests puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 64.20.51.155:28080 is the address to use.
How reliable is RustNK - Custom Hardcore PvE, NPCs, Events & Quests, and is it up?
You can join now: RustNK - Custom Hardcore PvE, NPCs, Events & Quests is online. About 17 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 14 September 2026.
Is RustNK - Custom Hardcore PvE, NPCs, Events & Quests smooth to play on?
The average over the last 48 hours was 57 server fps, and it never went below 48. Buildings, deployables and everything else in the world added up to as many as 149,185 entities. At its highest, it used 4,369 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is RustNK - Custom Hardcore PvE, NPCs, Events & Quests running?
You will find RustNK - Custom Hardcore PvE, NPCs, Events & Quests on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does RustNK - Custom Hardcore PvE, NPCs, Events & Quests wipe its map?
Wipes come every 4 weeks on Thursday at 17:07 UTC on RustNK - Custom Hardcore PvE, NPCs, Events & Quests. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 13 days 10 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on RustNK - Custom Hardcore PvE, NPCs, Events & Quests?
The average peak on its recent wipes was 21 players. The crowd on the latest wipe was largest 9 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 7 is when it sank below half in the wipes that did not hold.
Player count
Where does RustNK - Custom Hardcore PvE, NPCs, Events & Quests place in the wider field of Rust servers?
Over the last seven days, RustNK - Custom Hardcore PvE, NPCs, Events & Quests has #1,441 for player hours, in the top 6% of all ranked servers and #214 in North America.
How many players does RustNK - Custom Hardcore PvE, NPCs, Events & Quests usually have?
RustNK - Custom Hardcore PvE, NPCs, Events & Quests is showing 3 players right now, with 50 slots in total. It peaked at 13 and averaged 5 players over the last seven days. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 5 players.
Tags and filters
How should you read the tags on RustNK - Custom Hardcore PvE, NPCs, Events & Quests?
You'll see RustNK - Custom Hardcore PvE, NPCs, Events & Quests tagged with gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^h (Hardcore): Hardcore mode from Facepunch: fewer helpers and a harsher life; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does RustNK - Custom Hardcore PvE, NPCs, Events & Quests appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RustNK - Custom Hardcore PvE, NPCs, Events & Quests among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which rules does RustNK - Custom Hardcore PvE, NPCs, Events & Quests enforce, and what are its settings?
Nothing in the name of RustNK - Custom Hardcore PvE, NPCs, Events & Quests states a gather rate. It publishes no limit on group size. It runs hardcore, Facepunch's most punishing mode. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
The game generates the procedural map on RustNK - Custom Hardcore PvE, NPCs, Events & Quests, at size 4,800.
Getting in
What is the way to join RustNK - Custom Hardcore PvE, NPCs, Events & Quests?
To connect, start Rust, press F1, and type client.connect 64.20.51.155:28080. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,^h,NA,^p,gmhardcore,cs168909,ts0
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp50
Max playersThe server holds 50 slots.
ts0
Group limitYou cannot form teams here.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^h
HardcoreHardcore mode from Facepunch: fewer helpers and a harsher life.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); wipes are the one to work on (F).