On the class lists: F (34), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#10,225top 46%
Last wipe12d agobiweekly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
54/ 100
D
Working its way up from the back of the class: #10,225 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 101 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
19/ 100
F
Lost ground: down 6,349 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 46% of all ranked servers, and #454 of the trio servers (top 72%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5
Coming wipes
8d 12hThu 5 Nov, 19:00 UTCFW
15d 14hThu 12 Nov, 20:22 UTC
36d 12hThu 3 Dec, 19:00 UTCFW
43d 14hThu 10 Dec, 20:22 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 20:22 UTC12d ago
3
–
running
0
Thu 1 Oct, 20:14 UTCFW26d ago
7
halved by day 5
14 days
0
Thu 17 Sep, 20:35 UTC40d ago
4
halved by day 5
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is PUERTO RUST LATAM ESP SOLO/DUO/TRIO based in?
No region tag appears for PUERTO RUST LATAM ESP SOLO/DUO/TRIO, but the name suggests South America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.31.47.243:28080.
How reliable is PUERTO RUST LATAM ESP SOLO/DUO/TRIO, and is it up?
Right now, PUERTO RUST LATAM ESP SOLO/DUO/TRIO is online. About 17 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is PUERTO RUST LATAM ESP SOLO/DUO/TRIO smooth to play on?
It never fell below 80 server fps in the last 48 hours, averaging 101. Up to 105,654 entities were in the world, covering buildings, deployables and the rest. Up to 3,170 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is PUERTO RUST LATAM ESP SOLO/DUO/TRIO on?
You will find PUERTO RUST LATAM ESP SOLO/DUO/TRIO on Rust network protocol 2635 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does PUERTO RUST LATAM ESP SOLO/DUO/TRIO wipe, and how often?
Its wipe pattern: PUERTO RUST LATAM ESP SOLO/DUO/TRIO wipes every 4 weeks on Thursday at 20:22 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 12 days 9 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on PUERTO RUST LATAM ESP SOLO/DUO/TRIO?
Recent wipes have peaked at 5 players on average. 2 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does PUERTO RUST LATAM ESP SOLO/DUO/TRIO place in the wider field of Rust servers?
Over the last seven days, PUERTO RUST LATAM ESP SOLO/DUO/TRIO has #10,225 for player hours, in the top 46% of all ranked servers. It comes #454 among servers in the trio group.
How many players does PUERTO RUST LATAM ESP SOLO/DUO/TRIO usually have?
PUERTO RUST LATAM ESP SOLO/DUO/TRIO is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 05:00 UTC, with 0 players.
Lists and filters
What do PUERTO RUST LATAM ESP SOLO/DUO/TRIO's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here are the tags PUERTO RUST LATAM ESP SOLO/DUO/TRIO publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature PUERTO RUST LATAM ESP SOLO/DUO/TRIO?
These Rust Server Score lists count PUERTO RUST LATAM ESP SOLO/DUO/TRIO among them: Best community servers, graded, Rust servers with a trio group limit and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
How is PUERTO RUST LATAM ESP SOLO/DUO/TRIO set up, and what rules does it keep?
The name of PUERTO RUST LATAM ESP SOLO/DUO/TRIO gives no gather rate. You can have up to 3 players in a group (trio). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
PUERTO RUST LATAM ESP SOLO/DUO/TRIO runs which map?
A procedural map of size 4,250 and seed 581982, generated by the game, is what PUERTO RUST LATAM ESP SOLO/DUO/TRIO runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto PUERTO RUST LATAM ESP SOLO/DUO/TRIO?
Enter client.connect 64.31.47.243:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://puertorustlatam.godaddysites.com/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,^v,gmrust,cs167781,ts3,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).