On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#9,307top 42% · #1235 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
58/ 100
C−
Working its way up from the back of the class: #9,307 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 74 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 2,321 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 42% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:48 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Four Horsemen | No BP Wipe | Monthly | Half Upkeep based in?
The NA tag on Four Horsemen | No BP Wipe | Monthly | Half Upkeep puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 64.40.223.6:28026.
How dependable is Four Horsemen | No BP Wipe | Monthly | Half Upkeep, and is it online at the moment?
The server is up: Four Horsemen | No BP Wipe | Monthly | Half Upkeep is online now. About 14 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Four Horsemen | No BP Wipe | Monthly | Half Upkeep perform well?
The average over the last 48 hours was 74 server fps, and it never went below 33. At its peak, it held 104,658 entities, including buildings, deployables and all else in the world. Up to 3,312 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Four Horsemen | No BP Wipe | Monthly | Half Upkeep running?
The server Four Horsemen | No BP Wipe | Monthly | Half Upkeep is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Four Horsemen | No BP Wipe | Monthly | Half Upkeep wipe, and how often?
Four Horsemen | No BP Wipe | Monthly | Half Upkeep wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 10 hours. Its tags list a monthly wipe schedule.
What happens on Four Horsemen | No BP Wipe | Monthly | Half Upkeep when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 9 hours after it began.
Player count
Where does Four Horsemen | No BP Wipe | Monthly | Half Upkeep place in the wider field of Rust servers?
Over the last seven days, Four Horsemen | No BP Wipe | Monthly | Half Upkeep has #9,307 for player hours, in the top 42% of all ranked servers and #1,235 in North America.
What does the population on Four Horsemen | No BP Wipe | Monthly | Half Upkeep look like?
With 200 slots available, Four Horsemen | No BP Wipe | Monthly | Half Upkeep currently has 0 players. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What do Four Horsemen | No BP Wipe | Monthly | Half Upkeep's tags stand for?
You'll see Four Horsemen | No BP Wipe | Monthly | Half Upkeep tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts16 (Group limit): No team may go above 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Four Horsemen | No BP Wipe | Monthly | Half Upkeep?
These Rust Server Score lists count Four Horsemen | No BP Wipe | Monthly | Half Upkeep among them: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is Four Horsemen | No BP Wipe | Monthly | Half Upkeep set up, and what rules does it keep?
The name of Four Horsemen | No BP Wipe | Monthly | Half Upkeep gives no gather rate. The limit for a group is 16 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Four Horsemen | No BP Wipe | Monthly | Half Upkeep runs which map?
A procedural map of size 4,250 and seed 1220892416, generated by the game, is what Four Horsemen | No BP Wipe | Monthly | Half Upkeep runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Four Horsemen | No BP Wipe | Monthly | Half Upkeep?
To connect, start Rust, press F1, and type client.connect 64.40.223.6:28026. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/TEdvqP27An.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts16,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts16
Group limitNo team may go above 16.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).