On the class lists: C (60), with population over 48 hours and no performance mark.
Players now17/ 10017% full
7-day average16peak 33
Rank#730top 3% · #112 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
16/ 100
F
A quiet classroom so far: 16 of 100 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #730 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 209 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
wipe-day peak287players, last three wipes
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 287, 8 hours in, with 6 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:45 UTCFW27d ago
287+6 queue
–
running
11
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustafied.com - US Long - Small?
You'll find Rustafied.com - US Long - Small in North America, tagged NA, with region code us1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 64.40.8.101:28015.
Is Rustafied.com - US Long - Small up, and how steady is its uptime?
The server is up: Rustafied.com - US Long - Small is online now. The uptime it reports puts the last restart at about 16 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 12 September 2026, Rust Server Score saw it for the first time.
Does Rustafied.com - US Long - Small perform well?
It never fell below 30 server fps in the last 48 hours, averaging 30. At its peak, it held 137,157 entities, including buildings, deployables and all else in the world. At its highest, it used 3,953 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Rustafied.com - US Long - Small on?
Rust network protocol 2635 and build 168909 on Linux is what Rustafied.com - US Long - Small runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Rustafied.com - US Long - Small wipe its map?
The force wipe each month is the only wipe Rustafied.com - US Long - Small takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 10 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on Rustafied.com - US Long - Small when wipe day arrives?
Across its recent wipes, the busiest moments averaged 287 players. With 6 players queued, the latest wipe's crowd peaked 8 hours after it started.
Player count
Where does Rustafied.com - US Long - Small place in the wider field of Rust servers?
Over the last seven days, Rustafied.com - US Long - Small has #730 for player hours, in the top 3% of all ranked servers and #112 in North America.
Is Rustafied.com - US Long - Small a busy server?
Right now, 17 players are on Rustafied.com - US Long - Small, which has 100 slots. The seven-day average is 16 players, with a peak of 33. The highest average in the last 48 hours came at 22:00 UTC, with 22 players.
Lists and filters
What is meant by the tags on Rustafied.com - US Long - Small?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $rus1 (Region code): Region code: us1; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; NA (North America): You will find it under North America in the browser; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags Rustafied.com - US Long - Small publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rustafied.com - US Long - Small?
These Rust Server Score lists count Rustafied.com - US Long - Small among them: Rust tutorial servers, graded, Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Rules and settings
What settings and rules apply on Rustafied.com - US Long - Small?
Nothing in the name of Rustafied.com - US Long - Small states a gather rate. The limit for a group is 16 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The in-game Official tab of Rust includes it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustafied.com - US Long - Small?
A custom map of size 3,750 is in use on Rustafied.com - US Long - Small, and its published file can be downloaded from this page.
How to join
What is the way to join Rustafied.com - US Long - Small?
Enter client.connect 64.40.8.101:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://forum.rustafied.com/store/product/54-vip-slot-long/.
Server tags
what each one means
Published asmp100,ptrak,$rus1,v2635,^m,^v,NA,^t,gmrust,cs168909,ts16,rustmaps
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus1
Region codeRegion code: us1.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Region
NA
North AmericaYou will find it under North America in the browser.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).