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Every Rust server graded on real, live numbers. 69,238 players on the roll · 11,729 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 64.40.8.156:25014
Name of server

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON

RegisterPresentOnline
Region–
Address64.40.8.156:25014
Last checked11m ago
weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Getting there

57 out of 100, the average of 4 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe6d agoweekly schedule
Next wipe19hThu 29 Oct, 08:04 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 100 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

025507510013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 08:04 UTC, in 19h. Its weekly schedule tag · low confidence

usual gap17.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 19hThu 29 Oct, 08:04 UTC
  • 8d 6hThu 5 Nov, 19:00 UTCFW
  • 14d 19hThu 12 Nov, 08:04 UTC
  • 21d 19hThu 19 Nov, 08:04 UTC
  • 28d 19hThu 26 Nov, 08:04 UTC
  • 36d 6hThu 3 Dec, 19:00 UTCFW
  • 42d 19hThu 10 Dec, 08:04 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:04 UTC6d ago 0 – running 0
Thu 1 Oct, 18:34 UTC FW26d ago 0 – 20.6 days 0
Thu 17 Sep, 18:15 UTC40d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
173 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
18 / 200
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
7 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 25 on average
11 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
29 / 100

Quick answers

from the figures on this page

About the server

In what location does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON sit?

The region code for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is us1, but no region is published. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 64.40.8.156:25014.

How reliable is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and is it up?

The server is up: PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is online now. According to its reported uptime, the last restart was about 12 hours ago. It was up 81% of the time over the last 7 full days, 136 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON smooth to play on?

The average over the last 48 hours was 100 server fps, and it never went below 100. Up to 45,303 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,550 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON running?

You will find PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON reset?

Too few wipes on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 08:04 UTC. 6 days 4 hours have passed since this world was made. The tags carry a weekly wipe schedule.

What should you expect from wipe day on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

What position does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON hold in the rankings?

Over the last seven days, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON has #15,423 for player hours, in the top 69% of all ranked servers.

What does the population on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON look like?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is showing 0 players right now, with 50 slots in total. Over the past seven days, the average player count was 0.

Lists and filters

What do PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON's tags stand for?

You'll see PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON tagged with gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 slots are available; ts100 (Group limit): Teams cap out at 100; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $rus1 (Region code): It is filed under the region code us1; ^w (Weekly): Wipes come once a week; ^r (Roleplay): This server is for roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who is behind PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

2 other servers we track also use a theprojectlazarus.com hostname, so they and PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON most likely share an operator.

Where does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON appear in the Rust Server Score lists and filters?

These Rust Server Score lists count PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON among them: Modded Rust servers, graded and Roleplay servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Map and rules

What settings and rules apply on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

The name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON gives no gather rate. A group here can reach 100 players. You get roleplay here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

A procedural map of size 3,000 and seed 1, generated by the game, is what PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: GTA 5 Mods / FPS+ / 4 Max.

Getting in

What is the way to join PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Enter client.connect 64.40.8.156:25014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://theprojectlazarus.com/.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^r,gmvanilla,cs167781,ts100,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 slots are available.
ts100
Group limit Teams cap out at 100.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$rus1
Region code It is filed under the region code us1.

Wipe schedule

^w
Weekly Wipes come once a week.

Gameplay

^r
Roleplay This server is for roleplay.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.