On the class lists: D (50), with population over 48 hours and no performance mark.
Players now1/ 520% full
7-day average1peak 1
Rank#13,093top 59%
Last wipe7d agoweekly schedule
Next wipe6d 21hTue 3 Nov, 22:38 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
20/ 100
F
A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours
41/ 100
F
Working its way up from the back of the class: #13,093 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
58/ 100
C−
Moving up: up 2,137 places this week.
A term to build on.
Strongest in momentum (C−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 22:38 UTC, in 6d 21h.
Its weekly schedule tag · low confidence
usual gap10 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
Coming wipes
6d 21hTue 3 Nov, 22:38 UTC
8d 18hThu 5 Nov, 19:00 UTCFW
13d 21hTue 10 Nov, 22:38 UTC
20d 21hTue 17 Nov, 22:38 UTC
27d 21hTue 24 Nov, 22:38 UTC
34d 21hTue 1 Dec, 22:38 UTC
36d 18hThu 3 Dec, 19:00 UTCFW
41d 21hTue 8 Dec, 22:38 UTC
The first 48 hours of its last wipes
Tue 20 OctMon 12 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 22:38 UTC7d ago
1
–
running
0
Mon 12 Oct, 19:03 UTC15d ago
1
–
8.1 days
0
Thu 1 Oct, 00:11 UTC27d ago
1
–
11.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Papis Test Server Main. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.40.8.245:29015.
Is Papis Test Server Main up, and how steady is its uptime?
The server is down: Papis Test Server Main is offline now, with the last sighting 7 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 17 September 2026.
What Rust version is Papis Test Server Main on?
Rust network protocol 2634 and build 167781 on Linux is what Papis Test Server Main runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Papis Test Server Main wipe, and how often?
Too few wipes on Papis Test Server Main are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Tuesday 3 November at 22:38 UTC. 7 days 2 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What happens on Papis Test Server Main when wipe day arrives?
Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Papis Test Server Main place in the wider field of Rust servers?
Over the last seven days, Papis Test Server Main has #13,093 for player hours, in the top 59% of all ranked servers.
Is Papis Test Server Main a busy server?
It has been 7 days 1 hours since Papis Test Server Main was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.
Lists and filters
What is meant by the tags on Papis Test Server Main?
The game's browser takes its cue from the tags Papis Test Server Main has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; modded (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Papis Test Server Main appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Papis Test Server Main among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server rules
Which rules does Papis Test Server Main enforce, and what are its settings?
The name of Papis Test Server Main gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Papis Test Server Main runs which map?
The game generates the procedural map on Papis Test Server Main at size 4,096 with seed 310618505. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: both_v03.
Getting in
What is the way to join Papis Test Server Main?
To connect, start Rust, press F1, and type client.connect 64.40.8.245:29015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/B8q9aWD96e.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z,modded
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp5
Max players5 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (C−); population is the one to work on (F).