Working its way up from the back of the class: #16,006 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
10/ 100
F
Lost ground: down 12,829 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 23:08 UTC, in 1d 13h.
Its biweekly schedule tag · low confidence
wipe-day peak6players, last three wipes
Coming wipes
1d 13hThu 29 Oct, 23:08 UTC
8d 9hThu 5 Nov, 19:00 UTCFW
15d 13hThu 12 Nov, 23:08 UTC
29d 13hThu 26 Nov, 23:08 UTC
36d 9hThu 3 Dec, 19:00 UTCFW
43d 13hThu 10 Dec, 23:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 17 Sep, 23:08 UTC40d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| based in?
In North America, according to its own listing, sits US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases|, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 64.40.8.245:31015 is the address to use.
How dependable is US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases|, and is it online at the moment?
The server is down: US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| is offline now, with the last sighting 26 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| sit?
The server US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| is on Rust network protocol 2633 and build 165217 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| wipe, and how often?
Its tag sets the prediction, as the record holds too few of US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases|'s wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 23:08 UTC. The world it runs now was created 40 days 10 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases|?
The average peak on its recent wipes was 6 players. The crowd on the latest wipe was largest 1 hours after it began.
Player numbers
Where does US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| sit among Rust servers?
In North America, US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| is #1,595, and overall it is #16,006 on player hours over the last seven days, in the top 69% of all ranked servers.
Is US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| a busy server?
US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| is offline at the moment; the last time it was seen was 26 days 10 hours ago.
Lists and filters
What do US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases|'s tags stand for?
The game's browser takes its cue from the tags US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| appear in the Rust Server Score lists and filters?
These Rust Server Score lists count US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| among them: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.
Map and rules
How is US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| set up, and what rules does it keep?
Going by its name, US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| runs 1x gather. With no change from the game default, groups take up to 8 players. You get roleplay here, roleplay rules, towns and jobs. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| uses?
A procedural map of size 4,500 and seed 1, generated by the game, is what US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases| runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Forbidden Lands.
Getting in
What is the way to join US| Papis Paradise 1X PVE Zombies | Skill Tree| Raid Bases|?
Enter client.connect 64.40.8.245:31015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^b,^r,NA,^p,gmrust,cs165217,ts8,^o^z,modded
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).