Working its way up from the back of the class: #16,006 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
12/ 100
F
Lost ground: down 12,087 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 23:04 UTC, in 1d 19h.
Its biweekly schedule tag · low confidence
wipe-day peak2players, last three wipes
Coming wipes
1d 19hThu 29 Oct, 23:04 UTC
8d 15hThu 5 Nov, 19:00 UTCFW
15d 19hThu 12 Nov, 23:04 UTC
29d 19hThu 26 Nov, 23:04 UTC
36d 15hThu 3 Dec, 19:00 UTCFW
43d 19hThu 10 Dec, 23:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 17 Sep, 23:04 UTC40d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases|?
The NA tag on US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 64.40.8.245:33015.
How dependable is US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases|, and is it online at the moment?
At this moment, US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| is offline; the last time it was seen was 26 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| on?
Rust network protocol 2633 and build 165217 on Linux is what US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| wipe its map?
Its tag sets the prediction, as the record holds too few of US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases|'s wipes to confirm its schedule. Expect the next wipe on Thursday 29 October at 23:04 UTC. The world it runs now was created 40 days 4 hours. A fortnightly wipe schedule appears in its tags.
What happens on US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 43 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| place in the wider field of Rust servers?
In North America, US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| is #1,595, and overall it is #16,006 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| usually have?
The last sighting of US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| was 26 days 3 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases|?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): This server is for roleplay; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser are the tags US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| appear in the Rust Server Score lists and filters?
These Rust Server Score lists count US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| among them: 3x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Map and rules
What settings and rules apply on US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases|?
The name of US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| points to a 3x gather rate. With no change from the game default, groups take up to 8 players. You get roleplay here, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
The game generates the procedural map on US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases| at size 4,500 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Forbidden Lands.
Connecting
How should you connect to US| Papis Paradise 3x PVE/PVP Zombies | Skill Tree| Raid Bases|?
Enter client.connect 64.40.8.245:33015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^b,^r,NA,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).