Working its way up from the back of the class: #15,379 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 149 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 17:50 UTC, in 17h.
Its weekly schedule tag · low confidence
wipe-day peak0players, last three wipes
Coming wipes
17hThu 29 Oct, 17:50 UTC
7d 18hThu 5 Nov, 19:00 UTCFW
14d 17hThu 12 Nov, 17:50 UTC
21d 17hThu 19 Nov, 17:50 UTC
28d 17hThu 26 Nov, 17:50 UTC
35d 18hThu 3 Dec, 19:00 UTCFW
42d 17hThu 10 Dec, 17:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:50 UTCFW27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Atlas - Monthly Development?
You'll find no region listed by Atlas - Monthly Development. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.40.8.251:28130.
How reliable is Atlas - Monthly Development, and is it up?
The server is down: Atlas - Monthly Development is offline now, with the last sighting 8 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 21 September 2026.
What Rust version is Atlas - Monthly Development on?
You will find Atlas - Monthly Development on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Atlas - Monthly Development wipe its map?
Its tag sets the prediction, as the record holds too few of Atlas - Monthly Development's wipes to confirm its schedule. Expect the next wipe on Thursday 29 October at 17:50 UTC. 27 days 6 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on Atlas - Monthly Development?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does Atlas - Monthly Development sit among Rust servers?
In the top 70% of all ranked servers, Atlas - Monthly Development sits at #15,379 for player hours over the last seven days.
Is Atlas - Monthly Development a busy server?
Atlas - Monthly Development is offline at the moment; the last time it was seen was 8 days 7 hours ago.
Tags and filters
What is meant by the tags on Atlas - Monthly Development?
You'll see Atlas - Monthly Development tagged with gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): 0 slots are available; ts16 (Group limit): No team may go above 16; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; modded (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Atlas - Monthly Development?
Rust Server Score lists that include Atlas - Monthly Development: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
Which rules does Atlas - Monthly Development enforce, and what are its settings?
You will find no gather rate in the name of Atlas - Monthly Development. The limit for a group is 16 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Connecting
What is the way to join Atlas - Monthly Development?
Enter client.connect 64.40.8.251:28130 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded
Game
gmvanilla
Game modeThis is vanilla survival.
mp0
Max players0 slots are available.
ts16
Group limitNo team may go above 16.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).