Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak7players, last three wipes
The first 48 hours of its last wipes
Wed 16 SepTue 15 SepTue 15 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 16 Sep, 04:09 UTC42d ago
0
–
running
0
Tue 15 Sep, 14:10 UTC43d ago
8
–
0.6 days
5
Tue 15 Sep, 04:10 UTC43d ago
12
–
0.4 days
4
Mon 14 Sep, 14:12 UTC44d ago
12
–
0.6 days
9
Mon 14 Sep, 04:10 UTC44d ago
12
–
0.4 days
5
Sun 13 Sep, 14:10 UTC45d ago
12
–
0.6 days
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does UKN.GG - EU Sandbox II - Creative | Build | Noclip sit?
The name of UKN.GG - EU Sandbox II - Creative | Build | Noclip points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 64.40.9.106:28014.
Is UKN.GG - EU Sandbox II - Creative | Build | Noclip up, and how steady is its uptime?
At this moment, UKN.GG - EU Sandbox II - Creative | Build | Noclip is offline; the last time it was seen was 42 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does UKN.GG - EU Sandbox II - Creative | Build | Noclip sit?
Rust network protocol 2633 and build 163794 on Windows is what UKN.GG - EU Sandbox II - Creative | Build | Noclip runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does UKN.GG - EU Sandbox II - Creative | Build | Noclip reset?
UKN.GG - EU Sandbox II - Creative | Build | Noclip wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 42 days 14 hours.
What should you expect from wipe day on UKN.GG - EU Sandbox II - Creative | Build | Noclip?
Across its recent wipes, the busiest moments averaged 7 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does UKN.GG - EU Sandbox II - Creative | Build | Noclip hold in the rankings?
In the top – of all ranked servers, UKN.GG - EU Sandbox II - Creative | Build | Noclip sits at #15,479 for player hours over the last seven days.
Is UKN.GG - EU Sandbox II - Creative | Build | Noclip a busy server?
UKN.GG - EU Sandbox II - Creative | Build | Noclip is offline at the moment; the last time it was seen was 42 days 13 hours ago.
Tags
How should you read the tags on UKN.GG - EU Sandbox II - Creative | Build | Noclip?
The game's browser takes its cue from the tags UKN.GG - EU Sandbox II - Creative | Build | Noclip has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts1000 (Group limit): A team can hold 1000 players at most; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature UKN.GG - EU Sandbox II - Creative | Build | Noclip?
These Rust Server Score lists count UKN.GG - EU Sandbox II - Creative | Build | Noclip among them: European Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What settings and rules apply on UKN.GG - EU Sandbox II - Creative | Build | Noclip?
You will find no gather rate in the name of UKN.GG - EU Sandbox II - Creative | Build | Noclip. The limit for a group is 1000 players. build & creative is the mode here, no gathering: sandbox building instead. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
How to join
How do you get onto UKN.GG - EU Sandbox II - Creative | Build | Noclip?
Enter client.connect 64.40.9.106:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs163794,ts1000
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts1000
Group limitA team can hold 1000 players at most.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163794
BuildThe game build is 163794.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^k
Build serverDesign and practise your bases here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.