On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,400top 69% · #2585 in EU
Last wipe12d agoweekly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 227 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
8d 10hThu 5 Nov, 19:00 UTCFW
15d 9hThu 12 Nov, 18:04 UTC
36d 10hThu 3 Dec, 19:00 UTCFW
43d 9hThu 10 Dec, 18:04 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:04 UTC12d ago
0
–
running
0
Thu 1 Oct, 18:05 UTCFW26d ago
0
–
14 days
0
Thu 17 Sep, 18:05 UTC40d ago
0
–
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full?
You'll see [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 64.40.9.110:29015.
How reliable is [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full, and is it up?
The server is up: [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full is online now. The uptime it reports puts the last restart at about 2 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full smooth to play on?
It never fell below 29 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 127,422 entities. Memory use reached up to 4,721 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full running?
You will find [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full reset?
The wipe rhythm on [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full is every 4 weeks on Thursday at 18:04 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 12 days 14 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
What position does [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full hold in the rankings?
Over the last seven days, [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full has #15,400 for player hours, in the top 69% of all ranked servers and #2,585 in Europe.
How many players does [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full usually have?
[EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full is showing 0 players right now, with 100 slots in total. Over the past seven days, the average player count was 0.
Tags and filters
What do [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full's tags stand for?
You'll see [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server rules
Which rules does [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full enforce, and what are its settings?
You will find no gather rate in the name of [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full runs which map?
The game generates the procedural map on [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full at size 4,500 with seed 909640077. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
What is the way to join [EN/GER] Get Rusted |Solo-Quad|Weekly noBP|Biweekly Full?
Enter client.connect 64.40.9.110:29015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rust-vip-shop.tebex.io/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).