On the class lists: F (44), with population over 48 hours and no performance mark.
Players now1/ 1801% full
7-day average1peak 5
Rank#3,760top 17%
Last wipe12d agono schedule published
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 180 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,760 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
18/ 100
F
Needs to work on its frame rate: 11 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 756 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6
Coming wipes
7d 23hThu 5 Nov, 19:00 UTCFW
15d 17hFri 13 Nov, 12:52 UTC
35d 23hThu 3 Dec, 19:00 UTCFW
43d 17hFri 11 Dec, 12:52 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 12:52 UTC12d ago
5
–
running
0
Thu 1 Oct, 18:04 UTCFW27d ago
7
halved by day 6
14.8 days
2
Fri 18 Sep, 13:06 UTC40d ago
6
halved by day 6
13.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RustPVEUK PVE|Friendly|Zombies|LowUpkeep?
No region is published for RustPVEUK PVE|Friendly|Zombies|LowUpkeep. Rust Server Score takes the server's word for its location and does not trace the hardware. 64.40.9.181:28159 is the address to use.
How dependable is RustPVEUK PVE|Friendly|Zombies|LowUpkeep, and is it online at the moment?
You can join now: RustPVEUK PVE|Friendly|Zombies|LowUpkeep is online. About 16 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is RustPVEUK PVE|Friendly|Zombies|LowUpkeep smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 11. At its peak, it held 129,241 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,552 MB. When fps is low and entities climb, that is lag to players.
What Rust version is RustPVEUK PVE|Friendly|Zombies|LowUpkeep on?
The server RustPVEUK PVE|Friendly|Zombies|LowUpkeep is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does RustPVEUK PVE|Friendly|Zombies|LowUpkeep reset?
Wipes come every 4 weeks on Friday at 12:52 UTC on RustPVEUK PVE|Friendly|Zombies|LowUpkeep. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 12 days 6 hours.
What should you expect from wipe day on RustPVEUK PVE|Friendly|Zombies|LowUpkeep?
Across its recent wipes, the busiest moments averaged 6 players. Peak numbers came 33 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.
Player count
Where does RustPVEUK PVE|Friendly|Zombies|LowUpkeep sit among Rust servers?
In the top 17% of all ranked servers, RustPVEUK PVE|Friendly|Zombies|LowUpkeep sits at #3,760 for player hours over the last seven days.
Is RustPVEUK PVE|Friendly|Zombies|LowUpkeep a busy server?
Right now, 1 players are on RustPVEUK PVE|Friendly|Zombies|LowUpkeep, which has 180 slots. It peaked at 5 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 21:00 UTC, with 2 players.
Tags
How should you read the tags on RustPVEUK PVE|Friendly|Zombies|LowUpkeep?
The game's browser takes its cue from the tags RustPVEUK PVE|Friendly|Zombies|LowUpkeep has set: gmrust (Game mode): Rust survival, played by the standard rules; mp180 (Max players): The server holds 180 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show RustPVEUK PVE|Friendly|Zombies|LowUpkeep?
These Rust Server Score lists count RustPVEUK PVE|Friendly|Zombies|LowUpkeep among them: Modded Rust servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
How is RustPVEUK PVE|Friendly|Zombies|LowUpkeep set up, and what rules does it keep?
Nothing in the name of RustPVEUK PVE|Friendly|Zombies|LowUpkeep states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map RustPVEUK PVE|Friendly|Zombies|LowUpkeep uses?
A procedural map of size 4,500 and seed 1591971938, generated by the game, is what RustPVEUK PVE|Friendly|Zombies|LowUpkeep runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to RustPVEUK PVE|Friendly|Zombies|LowUpkeep?
To connect, start Rust, press F1, and type client.connect 64.40.9.181:28159. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp180,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp180
Max playersThe server holds 180 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).