Working its way up from the back of the class: #15,266 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 382 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Tuesday 3 November, 13:21 UTC, in 5d 12h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 129 on average
10 / 100
Quick answers
from the figures on this page
Server facts
Which region is [EU] RavineRust | 2x Vanilla | Weekly based in?
The EU tag on [EU] RavineRust | 2x Vanilla | Weekly puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 64.40.9.19:28016.
How dependable is [EU] RavineRust | 2x Vanilla | Weekly, and is it online at the moment?
The server is down: [EU] RavineRust | 2x Vanilla | Weekly is offline now, with the last sighting 10 days 1 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 6 October 2026.
Which Rust version is [EU] RavineRust | 2x Vanilla | Weekly running?
Rust network protocol 2634 and build 166652 on Linux is what [EU] RavineRust | 2x Vanilla | Weekly runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [EU] RavineRust | 2x Vanilla | Weekly wipe, and how often?
The estimate for [EU] RavineRust | 2x Vanilla | Weekly's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Tuesday 3 November at 13:21 UTC. The world it runs now was created 22 days 11 hours. Wipes are scheduled weekly, according to its tags.
Population
What position does [EU] RavineRust | 2x Vanilla | Weekly hold in the rankings?
Over the last seven days, [EU] RavineRust | 2x Vanilla | Weekly has #15,266 for player hours, in the top 69% of all ranked servers and #2,580 in Europe.
Is [EU] RavineRust | 2x Vanilla | Weekly a busy server?
It has been 10 days 1 hours since [EU] RavineRust | 2x Vanilla | Weekly was last seen, and it is offline right now.
Tags and filters
How should you read the tags on [EU] RavineRust | 2x Vanilla | Weekly?
The game's browser takes its cue from the tags [EU] RavineRust | 2x Vanilla | Weekly has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [EU] RavineRust | 2x Vanilla | Weekly?
Rust Server Score lists that include [EU] RavineRust | 2x Vanilla | Weekly: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Server rules
How is [EU] RavineRust | 2x Vanilla | Weekly set up, and what rules does it keep?
Going by its name, [EU] RavineRust | 2x Vanilla | Weekly runs 2x gather. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] RavineRust | 2x Vanilla | Weekly?
[EU] RavineRust | 2x Vanilla | Weekly runs a game-generated procedural map at size 3,000, seed 1206502631. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to [EU] RavineRust | 2x Vanilla | Weekly?
Enter client.connect 64.40.9.19:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersIts slot count is 40.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).