On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,411top 69% · #2584 in EU
Last wipe14d agobiweekly schedule
Next wipedueWed 28 Oct, 10:45 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,411 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,308 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 28 October, 10:45 UTCdue.
Its biweekly schedule tag · low confidence
usual gap27.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
Coming wipes
dueWed 28 Oct, 10:45 UTC
8d 7hThu 5 Nov, 19:00 UTCFW
13d 23hWed 11 Nov, 10:45 UTC
27d 23hWed 25 Nov, 10:45 UTC
36d 7hThu 3 Dec, 19:00 UTCFW
41d 23hWed 9 Dec, 10:45 UTC
The first 48 hours of its last wipes
Wed 14 OctWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 10:45 UTC14d ago
1
–
running
0
Wed 16 Sep, 22:58 UTC41d ago
1
halved by day 2
27.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RSG X5 Kits | Convoy | InstaCraft | Zombies?
The EU tag on RSG X5 Kits | Convoy | InstaCraft | Zombies puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 64.40.9.253:28015 is the address to use.
How dependable is RSG X5 Kits | Convoy | InstaCraft | Zombies, and is it online at the moment?
The server is up: RSG X5 Kits | Convoy | InstaCraft | Zombies is online now. About 2 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is RSG X5 Kits | Convoy | InstaCraft | Zombies smooth to play on?
It never fell below 30 server fps in the last 48 hours, averaging 30. Up to 121,662 entities were in the world, covering buildings, deployables and the rest. Up to 6,314 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is RSG X5 Kits | Convoy | InstaCraft | Zombies running?
The server RSG X5 Kits | Convoy | InstaCraft | Zombies is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does RSG X5 Kits | Convoy | InstaCraft | Zombies reset?
Its tag sets the prediction, as the record holds too few of RSG X5 Kits | Convoy | InstaCraft | Zombies's wipes to confirm its schedule. It is due to wipe next on Wednesday 28 October at 10:45 UTC. 14 days have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What happens on RSG X5 Kits | Convoy | InstaCraft | Zombies when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 35 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
What position does RSG X5 Kits | Convoy | InstaCraft | Zombies hold in the rankings?
Over the last seven days, RSG X5 Kits | Convoy | InstaCraft | Zombies has #15,411 for player hours, in the top 69% of all ranked servers and #2,584 in Europe.
What does the population on RSG X5 Kits | Convoy | InstaCraft | Zombies look like?
RSG X5 Kits | Convoy | InstaCraft | Zombies is showing 0 players right now, with 40 slots in total. For the last seven days, the average number of players was 0.
Tags and filters
What do RSG X5 Kits | Convoy | InstaCraft | Zombies's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser are the tags RSG X5 Kits | Convoy | InstaCraft | Zombies publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature RSG X5 Kits | Convoy | InstaCraft | Zombies?
Rust Server Score lists that include RSG X5 Kits | Convoy | InstaCraft | Zombies: 5x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust battlefield servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 5x.
Map and rules
How is RSG X5 Kits | Convoy | InstaCraft | Zombies set up, and what rules does it keep?
The name of RSG X5 Kits | Convoy | InstaCraft | Zombies points to a 5x gather rate. With no change from the game default, groups take up to 8 players. It runs battlefield, high rates and kits, for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on RSG X5 Kits | Convoy | InstaCraft | Zombies?
The game generates the procedural map on RSG X5 Kits | Convoy | InstaCraft | Zombies at size 4,500 with seed 931840737. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join RSG X5 Kits | Convoy | InstaCraft | Zombies?
Enter client.connect 64.40.9.253:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^b,^i,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).