Skip to the page
Every Rust server graded on real, live numbers. 103,740 players on the roll · 11,898 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 64.42.177.216:28015
Name of server

RUSTY SQUIRREL

RegisterPresentOnline
RegionNA
Address64.42.177.216:28015
Last checked11m ago
monthly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 30 0% full
7-day average0peak –
Rank#15,310top 69% · #1499 in NA
Last wipe19d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 94 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 185 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:22 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
7 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
3 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
1 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
2 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
5 / 50

Quick answers

from the figures on this page

Server details

Where in the world is RUSTY SQUIRREL?

The NA tag on RUSTY SQUIRREL puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 64.42.177.216:28015.

How reliable is RUSTY SQUIRREL, and is it up?

Right now, RUSTY SQUIRREL is online. The uptime it reports puts the last restart at about 16 days 18 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does RUSTY SQUIRREL perform well?

It never fell below 67 server fps in the last 48 hours, averaging 94. Buildings, deployables and everything else in the world added up to as many as 69,870 entities. At its highest, it used 6,729 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is RUSTY SQUIRREL on?

Rust network protocol 2634 and build 167398 on Windows is what RUSTY SQUIRREL runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does RUSTY SQUIRREL reset?

The force wipe each month is the only wipe RUSTY SQUIRREL takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 19 days 21 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on RUSTY SQUIRREL?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 28 hours after it began.

Population

Where does RUSTY SQUIRREL sit among Rust servers?

In North America, RUSTY SQUIRREL is #1,499, and overall it is #15,310 on player hours over the last seven days, in the top 69% of all ranked servers.

Is RUSTY SQUIRREL a busy server?

Right now, 0 players are on RUSTY SQUIRREL, which has 30 slots. A seven-day average of 0 players applies here.

Tags and filters

How should you read the tags on RUSTY SQUIRREL?

You'll see RUSTY SQUIRREL tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Its slot count is 30; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show RUSTY SQUIRREL?

These Rust Server Score lists count RUSTY SQUIRREL among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

How is RUSTY SQUIRREL set up, and what rules does it keep?

Nothing in the name of RUSTY SQUIRREL states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map RUSTY SQUIRREL uses?

A procedural map of size 3,500 and seed 1795157423, generated by the game, is what RUSTY SQUIRREL runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How do you get onto RUSTY SQUIRREL?

Enter client.connect 64.42.177.216:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Its slot count is 30.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.