On the class lists: C (62), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average2peak 8
Rank#2,077top 9% · #323 in NA
Last wipe25d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #2,077 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
92/ 100
A
Mostly smooth: 55 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 251 places this week.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h.
The force wipe · high confidence
wipe-day peak11players, last three wipes
Coming wipes
8d 23hThu 5 Nov, 19:00 UTCFW
36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 23:27 UTCFW25d ago
11
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 10+ · 1000x · monthly · 3 on average
2 / 100
Quick answers
from the figures on this page
About the server
In what location does Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks sit?
The NA tag on Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 64.44.100.83:28015 is the address to use.
How reliable is Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks, and is it up?
The server is up: Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks is online now. The uptime it reports puts the last restart at about 10 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks smooth to play on?
It averaged 55 server fps over the last 48 hours, with a low of 36. Up to 252,732 entities were in the world, covering buildings, deployables and the rest. Up to 6,671 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks on?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks reset?
The force wipe each month is the only wipe Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 25 days 19 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks?
Across its recent wipes, the busiest moments averaged 11 players. The crowd on the latest wipe was largest 45 hours after it began.
Player numbers
What position does Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks hold in the rankings?
Over the last seven days, Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks has #2,077 for player hours, in the top 9% of all ranked servers and #323 in North America.
How many players does Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks usually have?
With 50 slots available, Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks currently has 2 players. The seven-day average is 2 players, with a peak of 8. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 7 players.
Tags and filters
How should you read the tags on Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser are the tags Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks?
The orgcgaming.com hostname from Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks is not used by any other tracked server.
Where does Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Map and rules
What settings and rules apply on Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks?
Going by its name, Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks runs 100x gather. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks?
The game generates the procedural map on Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks at size 5,000 with seed 1640906482. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks?
Enter client.connect 64.44.100.83:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/AEHRFc7mhJ.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).