On the class lists: C (64), with population over 48 hours and no performance mark.
Players now4/ 508% full
7-day average7peak 18
Rank#1,180top 5% · #173 in NA
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
14/ 100
F
A quiet classroom so far: 7 of 50 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,180 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
91/ 100
A
Mostly smooth: 55 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 109 places this week.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits HNC Rust 10000x PvE, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.43.18.5:28080 is the address to use.
How reliable is HNC Rust 10000x PvE, and is it up?
Right now, HNC Rust 10000x PvE is online. According to its reported uptime, the last restart was about 11 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 11 October 2026.
Is HNC Rust 10000x PvE smooth to play on?
It averaged 55 server fps over the last 48 hours, with a low of 31. At its peak, it held 276,063 entities, including buildings, deployables and all else in the world. Up to 6,745 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does HNC Rust 10000x PvE sit?
Rust network protocol 2635 and build 168909 on Windows is what HNC Rust 10000x PvE runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does HNC Rust 10000x PvE wipe its map?
The next wipe on HNC Rust 10000x PvE is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 16 hours have passed since this world was made. Its tags record that it wipes monthly.
Player numbers
Where does HNC Rust 10000x PvE place in the wider field of Rust servers?
In North America, HNC Rust 10000x PvE is #173, and overall it is #1,180 on player hours over the last seven days, in the top 5% of all ranked servers.
How many players does HNC Rust 10000x PvE usually have?
HNC Rust 10000x PvE is showing 4 players right now, with 50 slots in total. The seven-day average is 7 players, with a peak of 18. The busiest time in the last 48 hours was 20:00 UTC, with an average of 10 players.
Tags
What is meant by the tags on HNC Rust 10000x PvE?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags HNC Rust 10000x PvE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs HNC Rust 10000x PvE?
2 other servers we track also use a hncrust.com hostname, so they and HNC Rust 10000x PvE most likely share an operator.
Where does HNC Rust 10000x PvE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count HNC Rust 10000x PvE among them: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Server rules
What settings and rules apply on HNC Rust 10000x PvE?
The name of HNC Rust 10000x PvE points to a 10000x gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map HNC Rust 10000x PvE uses?
Download the published file for the custom 4,750 map on HNC Rust 10000x PvE from this page.
How to join
How should you connect to HNC Rust 10000x PvE?
Enter client.connect 45.43.18.5:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://hncrust.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).