On the class lists: D (45), with population over 48 hours and no performance mark.
Players now2/ 307% full
7-day average0peak 2
Rank#5,278top 24% · #899 in NA
Last wipe4d agobiweekly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,278 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 95 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 7 places this week.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.
The force wipe · high confidence
usual gap17.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 6
Coming wipes
9d 0hThu 5 Nov, 19:00 UTCFW
9d 22hFri 6 Nov, 17:16 UTC
23d 22hFri 20 Nov, 17:16 UTC
37d 0hThu 3 Dec, 19:00 UTCFW
37d 22hFri 4 Dec, 17:16 UTC
The first 48 hours of its last wipes
Fri 23 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 17:16 UTC4d ago
1
–
running
0
Thu 1 Oct, 18:12 UTCFW26d ago
5
halved by day 3
22 days
0
Thu 17 Sep, 23:06 UTC39d ago
4
halved by day 9
13.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does QC Harfangs du Quebec PVE/PVP sit?
In North America, according to its own listing, sits QC Harfangs du Quebec PVE/PVP, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.74.161.163:28015.
How reliable is QC Harfangs du Quebec PVE/PVP, and is it up?
The server is up: QC Harfangs du Quebec PVE/PVP is online now. About 7 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is QC Harfangs du Quebec PVE/PVP smooth to play on?
The average over the last 48 hours was 95 server fps, and it never went below 57. At its peak, it held 86,263 entities, including buildings, deployables and all else in the world. At its highest, it used 2,646 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is QC Harfangs du Quebec PVE/PVP running?
The server QC Harfangs du Quebec PVE/PVP is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does QC Harfangs du Quebec PVE/PVP wipe its map?
Too few wipes on QC Harfangs du Quebec PVE/PVP are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 4 days 1 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on QC Harfangs du Quebec PVE/PVP?
The average peak on its recent wipes was 3 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.
Player numbers
Where does QC Harfangs du Quebec PVE/PVP place in the wider field of Rust servers?
Over the last seven days, QC Harfangs du Quebec PVE/PVP has #5,278 for player hours, in the top 24% of all ranked servers and #899 in North America.
How many players does QC Harfangs du Quebec PVE/PVP usually have?
Right now, 2 players are on QC Harfangs du Quebec PVE/PVP, which has 30 slots. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 17:00 UTC, with 2 players.
Tags
What do QC Harfangs du Quebec PVE/PVP's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser are the tags QC Harfangs du Quebec PVE/PVP publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show QC Harfangs du Quebec PVE/PVP?
These Rust Server Score lists count QC Harfangs du Quebec PVE/PVP among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server rules
What settings and rules apply on QC Harfangs du Quebec PVE/PVP?
The name of QC Harfangs du Quebec PVE/PVP gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on QC Harfangs du Quebec PVE/PVP?
A procedural map of size 3,750 and seed 1067177120, generated by the game, is what QC Harfangs du Quebec PVE/PVP runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto QC Harfangs du Quebec PVE/PVP?
To connect, start Rust, press F1, and type client.connect 64.74.161.163:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/6WHphYFfd7.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).