On the class lists: F (37), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
67/ 100
C+
Missed a few lessons: on the list 32 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 185 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 382 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:26 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 105 on average
27 / 100
Quick answers
from the figures on this page
About the server
Which region is Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack based in?
Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 64.87.42.21:28015.
Is Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack up, and how steady is its uptime?
Right now, Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack is online. According to its reported uptime, the last restart was about 3 hours ago. It was up 95% of the time over the last 7 full days, 159 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack run?
It averaged 185 server fps over the last 48 hours, with a low of 131. Up to 92,117 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,493 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack sit?
You will find Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack reset?
The force wipe each month is the only wipe Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 19 hours.
What happens on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 5 hours after it began.
Player numbers
What position does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack hold in the rankings?
Over the last seven days, Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack has #15,344 for player hours, in the top 69% of all ranked servers.
Is Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack a busy server?
With 50 slots available, Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack currently has 0 players. Over the past seven days, the average player count was 0.
Lists and filters
What is meant by the tags on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?
You'll see Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?
Rust Server Score lists that include Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack: 3x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Map and rules
What settings and rules apply on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?
Going by its name, Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack runs 3x gather. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack uses?
A procedural map of size 4,000 and seed 1163496358, generated by the game, is what Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?
To connect, start Rust, press F1, and type client.connect 64.87.42.21:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).