On the class lists: C (63), with population over 48 hours and no performance mark.
Players now1/ 254% full
7-day average1peak 5
Rank#3,993top 18%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 25 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,993 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 102 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 1,909 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 03:08 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Nordic Rust Development Server 25X | No Decay based in?
You won't find a region tag on Nordic Rust Development Server 25X | No Decay, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 65.108.204.35:28115.
Is Nordic Rust Development Server 25X | No Decay up, and how steady is its uptime?
Right now, Nordic Rust Development Server 25X | No Decay is online. According to its reported uptime, the last restart was about 15 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Nordic Rust Development Server 25X | No Decay perform well?
It never fell below 84 server fps in the last 48 hours, averaging 102. At its peak, it held 113,960 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,255 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Nordic Rust Development Server 25X | No Decay running?
You will find Nordic Rust Development Server 25X | No Decay on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Nordic Rust Development Server 25X | No Decay reset?
There are too few wipes on record for Nordic Rust Development Server 25X | No Decay to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 days 17 hours.
What happens on Nordic Rust Development Server 25X | No Decay when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 5 hours after it began.
Player count
Where does Nordic Rust Development Server 25X | No Decay place in the wider field of Rust servers?
Over the last seven days, Nordic Rust Development Server 25X | No Decay has #3,993 for player hours, in the top 18% of all ranked servers.
Is Nordic Rust Development Server 25X | No Decay a busy server?
Right now, 1 players are on Nordic Rust Development Server 25X | No Decay, which has 25 slots. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 2 players.
Tags
How should you read the tags on Nordic Rust Development Server 25X | No Decay?
gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Nordic Rust Development Server 25X | No Decay publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Nordic Rust Development Server 25X | No Decay appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Nordic Rust Development Server 25X | No Decay among them: Rust servers above 10x gather rate, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Map and rules
How is Nordic Rust Development Server 25X | No Decay set up, and what rules does it keep?
Going by its name, Nordic Rust Development Server 25X | No Decay runs 25x gather. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Nordic Rust Development Server 25X | No Decay?
A procedural map of size 4,500 and seed 243760378, generated by the game, is what Nordic Rust Development Server 25X | No Decay runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Nordic Rust Development Server 25X | No Decay?
Enter client.connect 65.108.204.35:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp25
Max playersThe server holds 25 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).