On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak –
Rank#15,353top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,353 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 85 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 228 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ReconRust / Vanilla+ / Monthly sit?
You'll find no region listed by ReconRust / Vanilla+ / Monthly. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 65.108.71.157:28015 is the address to use.
How reliable is ReconRust / Vanilla+ / Monthly, and is it up?
You can join now: ReconRust / Vanilla+ / Monthly is online. About 2 days 2 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 20 October 2026.
Is ReconRust / Vanilla+ / Monthly smooth to play on?
It never fell below 45 server fps in the last 48 hours, averaging 85. Buildings, deployables and everything else in the world added up to as many as 89,503 entities. Memory use reached up to 3,192 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does ReconRust / Vanilla+ / Monthly sit?
The server ReconRust / Vanilla+ / Monthly is on Rust network protocol 2635 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does ReconRust / Vanilla+ / Monthly wipe, and how often?
The record holds too few of ReconRust / Vanilla+ / Monthly's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 8 days 5 hours have passed since this world was made.
Player numbers
What position does ReconRust / Vanilla+ / Monthly hold in the rankings?
Over the last seven days, ReconRust / Vanilla+ / Monthly has #15,353 for player hours, in the top 69% of all ranked servers.
How many players does ReconRust / Vanilla+ / Monthly usually have?
ReconRust / Vanilla+ / Monthly is showing 0 players right now, with 250 slots in total. Over the past seven days, the average player count was 0.
Tags
What do ReconRust / Vanilla+ / Monthly's tags stand for?
The game's browser takes its cue from the tags ReconRust / Vanilla+ / Monthly has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): 250 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does ReconRust / Vanilla+ / Monthly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ReconRust / Vanilla+ / Monthly among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
How is ReconRust / Vanilla+ / Monthly set up, and what rules does it keep?
You will find no gather rate in the name of ReconRust / Vanilla+ / Monthly. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
ReconRust / Vanilla+ / Monthly runs which map?
ReconRust / Vanilla+ / Monthly runs a game-generated procedural map at size 4,000, seed 35221741. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to ReconRust / Vanilla+ / Monthly?
To connect, start Rust, press F1, and type client.connect 65.108.71.157:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/sd4JwzcGa4.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp250
Max players250 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).