Working its way up from the back of the class: #15,998 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 841 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 17:26 UTC22d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
GECA LOCALSERVER leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 65.109.56.158:28015.
How reliable is GECA LOCALSERVER, and is it up?
The server is down: GECA LOCALSERVER is offline now, with the last sighting 22 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 6 October 2026, Rust Server Score saw it for the first time.
Which Rust version is GECA LOCALSERVER running?
The server GECA LOCALSERVER is on Rust network protocol 2183 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does GECA LOCALSERVER wipe, and how often?
The record holds too few of GECA LOCALSERVER's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 22 days 14 hours.
What should you expect from wipe day on GECA LOCALSERVER?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
What position does GECA LOCALSERVER hold in the rankings?
In the top 71% of all ranked servers, GECA LOCALSERVER sits at #15,998 for player hours over the last seven days.
What does the population on GECA LOCALSERVER look like?
It has been 22 days 14 hours since GECA LOCALSERVER was last seen, and it is offline right now.
Tags
What is meant by the tags on GECA LOCALSERVER?
You'll see GECA LOCALSERVER tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): Its slot count is 5; v2183 (Protocol): To get in, your game needs to be on the same version: the protocol is 2183; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings; you will find it under Modded; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does GECA LOCALSERVER appear in the Rust Server Score lists and filters?
Rust Server Score lists that include GECA LOCALSERVER: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded.
Map and rules
Which rules does GECA LOCALSERVER enforce, and what are its settings?
The name of GECA LOCALSERVER gives no gather rate. It publishes no limit on group size. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. VAC, Valve's anti-cheat, is not enabled.
GECA LOCALSERVER runs which map?
A procedural map, generated by the game, is what GECA LOCALSERVER runs.
Getting in
How should you connect to GECA LOCALSERVER?
To connect, start Rust, press F1, and type client.connect 65.109.56.158:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5
Max playersIts slot count is 5.
v2183
ProtocolTo get in, your game needs to be on the same version: the protocol is 2183.
Mods and access
oxide
OxideOxide (uMod) provides the plugin framework here.
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
h5e7466bf
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).