Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 428 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 1000x · monthly · 2 on average
1 / 100
Quick answers
from the figures on this page
Server details
Which region is [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans based in?
In North America, according to its own listing, sits [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 65.19.178.34:27015.
How reliable is [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans, and is it up?
The server is down: [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans is offline now, with the last sighting 39 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 14 September 2026.
Which Rust version is [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans running?
Rust network protocol 2633 and build 163794 on Linux is what [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans wipe its map?
The estimate for [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 44 days 15 hours have passed since this world was made. The tags show a monthly wipe schedule.
Population
What position does [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans hold in the rankings?
In North America, [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans is #1,582, and overall it is #15,498 on player hours over the last seven days, in the top 68% of all ranked servers.
Is [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans a busy server?
It has been 39 days 14 hours since [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans was last seen, and it is offline right now.
Lists and filters
How should you read the tags on [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans?
The game's browser takes its cue from the tags [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp64 (Max players): The server holds 64 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): This runs on build 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans?
These Rust Server Score lists count [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans among them: 10x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Rules and settings
How is [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans set up, and what rules does it keep?
The name of [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans points to a 10x gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans?
The game generates the procedural map on [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans at size 4,500 with seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [US] REDLINE 10x | Loot++ | Mini | Kits | Shop | TP | Clans?
To connect, start Rust, press F1, and type client.connect 65.19.178.34:27015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp64,ptrak,$r?,v2633,^m,NA,gmrust,cs163794,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp64
Max playersThe server holds 64 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163794
BuildThis runs on build 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).