On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 3
Rank#4,449top 20%
Last wipe27d agono schedule published
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,449 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 677 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:37 UTCFW27d ago
4
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [FIN] Karjala | PVE | Events | TP sit?
You'll find no region listed by [FIN] Karjala | PVE | Events | TP. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 65.21.133.146:28025 is the address to use.
How dependable is [FIN] Karjala | PVE | Events | TP, and is it online at the moment?
The server is up: [FIN] Karjala | PVE | Events | TP is online now. According to its reported uptime, the last restart was about 6 days 2 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [FIN] Karjala | PVE | Events | TP perform well?
It never fell below 26 server fps in the last 48 hours, averaging 30. Up to 129,087 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,212 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is [FIN] Karjala | PVE | Events | TP running?
The server [FIN] Karjala | PVE | Events | TP is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [FIN] Karjala | PVE | Events | TP reset?
The force wipe each month is the only wipe [FIN] Karjala | PVE | Events | TP takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 19 hours have passed since this world was made.
What should you expect from wipe day on [FIN] Karjala | PVE | Events | TP?
Across its recent wipes, the busiest moments averaged 4 players. The crowd on the latest wipe was largest 22 hours after it began.
Player numbers
Where does [FIN] Karjala | PVE | Events | TP sit among Rust servers?
In the top 20% of all ranked servers, [FIN] Karjala | PVE | Events | TP sits at #4,449 for player hours over the last seven days.
How many players does [FIN] Karjala | PVE | Events | TP usually have?
[FIN] Karjala | PVE | Events | TP is showing 0 players right now, with 150 slots in total. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 15:00 UTC, with 1 players.
Tags and filters
What do [FIN] Karjala | PVE | Events | TP's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [FIN] Karjala | PVE | Events | TP publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [FIN] Karjala | PVE | Events | TP?
Rust Server Score lists that include [FIN] Karjala | PVE | Events | TP: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is [FIN] Karjala | PVE | Events | TP set up, and what rules does it keep?
Nothing in the name of [FIN] Karjala | PVE | Events | TP states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [FIN] Karjala | PVE | Events | TP uses?
A procedural map of size 4,500 and seed 554020344, generated by the game, is what [FIN] Karjala | PVE | Events | TP runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto [FIN] Karjala | PVE | Events | TP?
Enter client.connect 65.21.133.146:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/eys5FxCPGb.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).