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Every Rust server graded on real, live numbers. 53,453 players on the roll · 11,707 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 65.28.44.27:28053
Name of server

Kapco411 Wolves Den||Full Custom Maps|Biweekly

RegisterPresentOnline
RegionNA
Address65.28.44.27:28053
Last checked8m ago
quad biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Working towards

54 out of 100, the average of 6 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 1
Rank#7,834top 35% · #1149 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 11hThu 29 Oct, 11:53 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 65/ 100 Working its way up from the back of the class: #7,834 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 87/ 100 Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 1,292 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 35% of all ranked servers, top 61% in NA, and #434 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:53 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

  • 1d 11hThu 29 Oct, 11:53 UTC
  • 8d 18hThu 5 Nov, 19:00 UTCFW
  • 15d 11hThu 12 Nov, 11:53 UTC
  • 29d 11hThu 26 Nov, 11:53 UTC
  • 36d 18hThu 3 Dec, 19:00 UTCFW
  • 43d 11hThu 10 Dec, 11:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:53 UTC12d ago 2 – running 0
Thu 1 Oct, 23:04 UTC FW26d ago 1 halved by day 4 13.5 days 0
Tue 22 Sep, 21:20 UTC35d ago 1 halved by day 1 9.1 days 0
Thu 17 Sep, 20:57 UTC40d ago 2 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
29 / 140
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 9 on average
11 / 100
2 / 50
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
4 / 40
[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecay
NA · quad · monthly · 3 on average
10 / 250
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
1 / 50

Quick answers

from the figures on this page

Server details

Where in the world is Kapco411 Wolves Den||Full Custom Maps|Biweekly?

In North America, according to its own listing, sits Kapco411 Wolves Den||Full Custom Maps|Biweekly, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 65.28.44.27:28053.

How reliable is Kapco411 Wolves Den||Full Custom Maps|Biweekly, and is it up?

Right now, Kapco411 Wolves Den||Full Custom Maps|Biweekly is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. The first sighting by Rust Server Score was on 15 September 2026.

How well does Kapco411 Wolves Den||Full Custom Maps|Biweekly run?

It never fell below 38 server fps in the last 48 hours, averaging 52. Buildings, deployables and everything else in the world added up to as many as 148,572 entities. Memory use reached up to 4,105 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does Kapco411 Wolves Den||Full Custom Maps|Biweekly sit?

The server Kapco411 Wolves Den||Full Custom Maps|Biweekly is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Kapco411 Wolves Den||Full Custom Maps|Biweekly reset?

The prediction follows its tag, because too few of Kapco411 Wolves Den||Full Custom Maps|Biweekly's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 11:53 UTC. 12 days 12 hours have passed since this world was made. Its tags say it wipes every two weeks.

What happens on Kapco411 Wolves Den||Full Custom Maps|Biweekly when wipe day arrives?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 13 hours after it began. Half the peak held until the next wipe in 33% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.

Population

Where does Kapco411 Wolves Den||Full Custom Maps|Biweekly place in the wider field of Rust servers?

Over the last seven days, Kapco411 Wolves Den||Full Custom Maps|Biweekly has #7,834 for player hours, in the top 35% of all ranked servers and #1,149 in North America. It comes #434 among servers in the quad group.

Is Kapco411 Wolves Den||Full Custom Maps|Biweekly a busy server?

With 100 slots available, Kapco411 Wolves Den||Full Custom Maps|Biweekly currently has 0 players. The seven-day average is 0 players, with a peak of 1.

Tags

What do Kapco411 Wolves Den||Full Custom Maps|Biweekly's tags stand for?

You'll see Kapco411 Wolves Den||Full Custom Maps|Biweekly tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts4 (Group limit): No team may go above 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Kapco411 Wolves Den||Full Custom Maps|Biweekly appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Kapco411 Wolves Den||Full Custom Maps|Biweekly among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

How is Kapco411 Wolves Den||Full Custom Maps|Biweekly set up, and what rules does it keep?

Nothing in the name of Kapco411 Wolves Den||Full Custom Maps|Biweekly states a gather rate. You can have up to 4 players in a group (quad). pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Kapco411 Wolves Den||Full Custom Maps|Biweekly?

Kapco411 Wolves Den||Full Custom Maps|Biweekly runs a game-generated procedural map at size 3,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Kapco411 Custom.

Getting in

How do you get onto Kapco411 Wolves Den||Full Custom Maps|Biweekly?

To connect, start Rust, press F1, and type client.connect 65.28.44.27:28053. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/kapco411.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts4
Group limit No team may go above 4.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.