On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#6,302top 28% · #1019 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 15hThu 29 Oct, 12:03 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,302 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
82/ 100
B+
Mostly smooth: 49 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 155 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers, top 55% in NA, and #367 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 12:03 UTC, in 1d 15h.
Its biweekly schedule tag · low confidence
usual gap10 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2
Coming wipes
1d 15hThu 29 Oct, 12:03 UTC
8d 22hThu 5 Nov, 19:00 UTCFW
15d 15hThu 12 Nov, 12:03 UTC
29d 15hThu 26 Nov, 12:03 UTC
36d 22hThu 3 Dec, 19:00 UTCFW
43d 15hThu 10 Dec, 12:03 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 12:03 UTC12d ago
2
–
running
0
Thu 1 Oct, 22:38 UTCFW25d ago
1
halved by day 1
13.6 days
0
Mon 21 Sep, 22:32 UTC35d ago
2
halved by day 2
10 days
0
Thu 17 Sep, 23:07 UTC39d ago
1
halved by day 2
4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps sit?
You'll see Kapco411 Rogue Depot|4X|Highly modded|Custom Maps listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 65.28.44.27:28060 is the address to use.
How reliable is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps, and is it up?
The server is up: Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is online now. About 6 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps smooth to play on?
The average over the last 48 hours was 49 server fps, and it never went below 28. At its peak, it held 158,569 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,211 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps running?
You will find Kapco411 Rogue Depot|4X|Highly modded|Custom Maps on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps wipe its map?
Too few wipes on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 12:03 UTC. The world it runs now was created 12 days 8 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 2 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
Where does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps sit among Rust servers?
Over the last seven days, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps has #6,302 for player hours, in the top 28% of all ranked servers and #1,019 in North America. It comes #367 among servers in the quad group.
Is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps a busy server?
With 100 slots available, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps currently has 0 players. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 22:00 UTC, with an average of 1 players.
Tags
What is meant by the tags on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
The game's browser takes its cue from the tags Kapco411 Rogue Depot|4X|Highly modded|Custom Maps has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Kapco411 Rogue Depot|4X|Highly modded|Custom Maps among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
Which rules does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps enforce, and what are its settings?
Going by its name, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps runs 4x gather. You can have up to 4 players in a group (quad). It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Kapco411 Rogue Depot|4X|Highly modded|Custom Maps uses?
A procedural map of size 6,000 and seed 1337, generated by the game, is what Kapco411 Rogue Depot|4X|Highly modded|Custom Maps runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Welcome To Kapco411.
Connecting
What is the way to join Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
To connect, start Rust, press F1, and type client.connect 65.28.44.27:28060. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/28wbCQNMFW.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).