Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 19 Sep, 01:49 UTC38d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Server-1-PVE-VANILLA-Anomoly Custom map based in?
No region is published for Server-1-PVE-VANILLA-Anomoly Custom map. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 65.7.2.45:20815 is the address to use.
Is Server-1-PVE-VANILLA-Anomoly Custom map up, and how steady is its uptime?
At this moment, Server-1-PVE-VANILLA-Anomoly Custom map is offline; the last time it was seen was 38 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 18 September 2026.
Which Rust version is Server-1-PVE-VANILLA-Anomoly Custom map running?
The server Server-1-PVE-VANILLA-Anomoly Custom map is on Rust network protocol 2633 and build 164530 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Server-1-PVE-VANILLA-Anomoly Custom map wipe, and how often?
There are too few wipes on record for Server-1-PVE-VANILLA-Anomoly Custom map to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 38 days 21 hours.
What happens on Server-1-PVE-VANILLA-Anomoly Custom map when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Player count
What position does Server-1-PVE-VANILLA-Anomoly Custom map hold in the rankings?
Over the last seven days, Server-1-PVE-VANILLA-Anomoly Custom map has #15,391 for player hours, in the top – of all ranked servers.
Is Server-1-PVE-VANILLA-Anomoly Custom map a busy server?
The last sighting of Server-1-PVE-VANILLA-Anomoly Custom map was 38 days 4 hours ago, and it is offline right now.
Tags
What is meant by the tags on Server-1-PVE-VANILLA-Anomoly Custom map?
The game's browser takes its cue from the tags Server-1-PVE-VANILLA-Anomoly Custom map has set: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Server-1-PVE-VANILLA-Anomoly Custom map appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Server-1-PVE-VANILLA-Anomoly Custom map among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What settings and rules apply on Server-1-PVE-VANILLA-Anomoly Custom map?
The name of Server-1-PVE-VANILLA-Anomoly Custom map gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Server-1-PVE-VANILLA-Anomoly Custom map?
The game generates the procedural map on Server-1-PVE-VANILLA-Anomoly Custom map at size 4,500 with seed 1234. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Server-1-PVE-VANILLA-Anomoly Custom map?
To connect, start Rust, press F1, and type client.connect 65.7.2.45:20815. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp60
Max playersThe server holds 60 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.