On the class lists: D (48), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average0peak 1
Rank#8,345top 37% · #1192 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,345 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 103 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 2,631 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 10
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
14d 6hThu 12 Nov, 20:31 UTC
35d 4hThu 3 Dec, 19:00 UTCFW
42d 6hThu 10 Dec, 20:31 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 20:31 UTC13d ago
2
–
running
0
Thu 1 Oct, 19:03 UTCFW27d ago
2
✓ held half
14.1 days
0
Thu 17 Sep, 20:31 UTC41d ago
1
halved by day 10
13.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 129 on average
103 / 105
Quick answers
from the figures on this page
Server details
In what location does ANGRY BEAVER - 2X - PVP/PVE sit?
The NA tag places ANGRY BEAVER - 2X - PVP/PVE in North America, and the region code is ca1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.179.9.154:28015.
How reliable is ANGRY BEAVER - 2X - PVP/PVE, and is it up?
Right now, ANGRY BEAVER - 2X - PVP/PVE is online. The uptime it reports puts the last restart at about 6 days 17 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is ANGRY BEAVER - 2X - PVP/PVE smooth to play on?
It never fell below 63 server fps in the last 48 hours, averaging 103. Buildings, deployables and everything else in the world added up to as many as 67,200 entities. Up to 3,992 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is ANGRY BEAVER - 2X - PVP/PVE on?
You will find ANGRY BEAVER - 2X - PVP/PVE on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does ANGRY BEAVER - 2X - PVP/PVE wipe, and how often?
Wipes come every 4 weeks on Thursday at 20:31 UTC on ANGRY BEAVER - 2X - PVP/PVE. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 13 days 17 hours. A fortnightly wipe schedule appears in its tags.
What happens on ANGRY BEAVER - 2X - PVP/PVE when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 14 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 10 in the wipes where it did not hold.
Player numbers
Where does ANGRY BEAVER - 2X - PVP/PVE place in the wider field of Rust servers?
Over the last seven days, ANGRY BEAVER - 2X - PVP/PVE has #8,345 for player hours, in the top 37% of all ranked servers and #1,192 in North America.
How many players does ANGRY BEAVER - 2X - PVP/PVE usually have?
Right now, 1 players are on ANGRY BEAVER - 2X - PVP/PVE, which has 100 slots. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.
Tags and filters
What do ANGRY BEAVER - 2X - PVP/PVE's tags stand for?
You'll see ANGRY BEAVER - 2X - PVP/PVE tagged with gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rca1 (Region code): ca1 is the region code this server uses; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does ANGRY BEAVER - 2X - PVP/PVE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ANGRY BEAVER - 2X - PVP/PVE among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
Which rules does ANGRY BEAVER - 2X - PVP/PVE enforce, and what are its settings?
ANGRY BEAVER - 2X - PVP/PVE sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on ANGRY BEAVER - 2X - PVP/PVE?
ANGRY BEAVER - 2X - PVP/PVE runs a game-generated procedural map at size 3,500, seed 66377682. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto ANGRY BEAVER - 2X - PVP/PVE?
Enter client.connect 66.179.9.154:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/6cKK4DdNhA.
Server tags
what each one means
Published asmp100,ptrak,$rca1,v2635,^z,^y,^b,NA,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rca1
Region codeca1 is the region code this server uses.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).