On the class lists: C (63), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average1peak 5
Rank#3,233top 15% · #532 in NA
Last wipe13d agobiweekly schedule
Next wipe2hThu 29 Oct, 14:09 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 75 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,233 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 97 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 976 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 14:09 UTC, in 2h.
Its biweekly schedule tag · low confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
2hThu 29 Oct, 14:09 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
14d 2hThu 12 Nov, 14:09 UTC
28d 2hThu 26 Nov, 14:09 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
42d 2hThu 10 Dec, 14:09 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 14:09 UTC13d ago
7
–
running
1
Thu 1 Oct, 17:39 UTCFW27d ago
6
✓ held half
13.9 days
2
Thu 17 Sep, 12:30 UTC41d ago
5
✓ held half
14.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rusty Barracuda| No PvP |Learning Server based in?
The NA tag on Rusty Barracuda| No PvP |Learning Server puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.42.118.153:28015.
How dependable is Rusty Barracuda| No PvP |Learning Server, and is it online at the moment?
The server is up: Rusty Barracuda| No PvP |Learning Server is online now. About 11 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Rusty Barracuda| No PvP |Learning Server smooth to play on?
The average over the last 48 hours was 97 server fps, and it never went below 90. Buildings, deployables and everything else in the world added up to as many as 190,454 entities. At its highest, it used 5,006 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Rusty Barracuda| No PvP |Learning Server running?
You will find Rusty Barracuda| No PvP |Learning Server on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Rusty Barracuda| No PvP |Learning Server wipe its map?
Too few wipes on Rusty Barracuda| No PvP |Learning Server are recorded to confirm the schedule, so its tag guides the prediction. Thursday 29 October at 14:09 UTC is the date set for its next wipe. The world it runs now was created 13 days 21 hours. A fortnightly wipe schedule appears in its tags.
What happens on Rusty Barracuda| No PvP |Learning Server when wipe day arrives?
Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 25 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does Rusty Barracuda| No PvP |Learning Server place in the wider field of Rust servers?
Over the last seven days, Rusty Barracuda| No PvP |Learning Server has #3,233 for player hours, in the top 15% of all ranked servers and #532 in North America.
What does the population on Rusty Barracuda| No PvP |Learning Server look like?
Rusty Barracuda| No PvP |Learning Server is showing 0 players right now, with 75 slots in total. Averaging 1 players over seven days, it peaked at 5. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 2 players.
Lists and filters
What is meant by the tags on Rusty Barracuda| No PvP |Learning Server?
The game's browser takes its cue from the tags Rusty Barracuda| No PvP |Learning Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): Its slot count is 75; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind Rusty Barracuda| No PvP |Learning Server?
No other server we track uses the redhawk.me hostname that Rusty Barracuda| No PvP |Learning Server publishes.
Which Rust Server Score filters and lists feature Rusty Barracuda| No PvP |Learning Server?
These Rust Server Score lists count Rusty Barracuda| No PvP |Learning Server among them: Rust servers for beginners, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which rules does Rusty Barracuda| No PvP |Learning Server enforce, and what are its settings?
Nothing in the name of Rusty Barracuda| No PvP |Learning Server states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rusty Barracuda| No PvP |Learning Server uses?
The game generates the procedural map on Rusty Barracuda| No PvP |Learning Server at size 5,050 with seed 72486. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Rusty Barracuda| No PvP |Learning Server?
Enter client.connect 66.42.118.153:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/gSXa7VjYXU.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max playersIts slot count is 75.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).