On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#15,158top 68% · #1480 in NA
Last wipe28d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,158 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,764 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:41 UTCFW28d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Old Blood Gamers PVP Offline Raid Protection.. Testing server based in?
In North America, according to its own listing, sits Old Blood Gamers PVP Offline Raid Protection.. Testing server, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.96.51:28040 is the address to use.
How dependable is Old Blood Gamers PVP Offline Raid Protection.. Testing server, and is it online at the moment?
You can join now: Old Blood Gamers PVP Offline Raid Protection.. Testing server is online. The uptime it reports puts the last restart at about 2 days 22 hours ago. For the last 7 full days, it was up 166 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Old Blood Gamers PVP Offline Raid Protection.. Testing server perform well?
The average over the last 48 hours was 5 server fps, and it never went below 5. At its peak, it held 119,774 entities, including buildings, deployables and all else in the world. At its highest, it used 4,613 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Old Blood Gamers PVP Offline Raid Protection.. Testing server running?
You will find Old Blood Gamers PVP Offline Raid Protection.. Testing server on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Old Blood Gamers PVP Offline Raid Protection.. Testing server reset?
Old Blood Gamers PVP Offline Raid Protection.. Testing server wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on Old Blood Gamers PVP Offline Raid Protection.. Testing server?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Old Blood Gamers PVP Offline Raid Protection.. Testing server place in the wider field of Rust servers?
In North America, Old Blood Gamers PVP Offline Raid Protection.. Testing server is #1,480, and overall it is #15,158 on player hours over the last seven days, in the top 68% of all ranked servers.
How many players does Old Blood Gamers PVP Offline Raid Protection.. Testing server usually have?
Right now, 0 players are on Old Blood Gamers PVP Offline Raid Protection.. Testing server, which has 50 slots. Averaging 0 players over seven days, it peaked at 1.
Lists and filters
What do Old Blood Gamers PVP Offline Raid Protection.. Testing server's tags stand for?
The game's browser takes its cue from the tags Old Blood Gamers PVP Offline Raid Protection.. Testing server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Old Blood Gamers PVP Offline Raid Protection.. Testing server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Old Blood Gamers PVP Offline Raid Protection.. Testing server: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is Old Blood Gamers PVP Offline Raid Protection.. Testing server set up, and what rules does it keep?
Nothing in the name of Old Blood Gamers PVP Offline Raid Protection.. Testing server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Old Blood Gamers PVP Offline Raid Protection.. Testing server?
The game generates the procedural map on Old Blood Gamers PVP Offline Raid Protection.. Testing server at size 4,500 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Old Blood Gamers PVP Offline Raid Protection.. Testing server?
To connect, start Rust, press F1, and type client.connect 66.51.96.51:28040. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).