On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 4
Rank#4,550top 20% · #777 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 3hThu 29 Oct, 18:09 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,550 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
21/ 100
F
Needs to work on its frame rate: 12 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 228 places this week.
A fair term, with more to come.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
11 wipe days in the last 16 weeks
MTWTFSS
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·WWW·WW
WW·····
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:09 UTC, in 1d 3h.
Its biweekly schedule tag · low confidence
usual gap0.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
1d 3hThu 29 Oct, 18:09 UTC
8d 4hThu 5 Nov, 19:00 UTCFW
15d 3hThu 12 Nov, 18:09 UTC
29d 3hThu 26 Nov, 18:09 UTC
36d 4hThu 3 Dec, 19:00 UTCFW
43d 3hThu 10 Dec, 18:09 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 8 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:09 UTC12d ago
2
–
running
0
Thu 8 Oct, 18:08 UTC19d ago
1
✓ held half
7 days
0
Fri 2 Oct, 10:41 UTC26d ago
4
✓ held half
6.3 days
0
Thu 1 Oct, 18:08 UTCFW26d ago
4
–
0.7 days
0
Tue 22 Sep, 18:13 UTC35d ago
2
✓ held half
9 days
1
Tue 22 Sep, 09:19 UTC36d ago
2
–
0.4 days
1
Mon 21 Sep, 18:41 UTC36d ago
1
–
0.6 days
0
Sun 20 Sep, 23:38 UTC37d ago
1
–
0.8 days
1
Sun 20 Sep, 11:24 UTC38d ago
1
–
0.5 days
0
Sat 19 Sep, 18:53 UTC38d ago
1
–
0.7 days
0
Sat 19 Sep, 09:21 UTC39d ago
1
–
0.4 days
0
Thu 17 Sep, 18:51 UTC40d ago
1
–
1.6 days
0
Wed 16 Sep, 07:57 UTC42d ago
1
–
1.5 days
0
Tue 15 Sep, 22:27 UTC42d ago
1
–
0.4 days
0
Tue 15 Sep, 08:54 UTC43d ago
1
–
0.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is LOST PARADISE | US 5X PvE | Custom Monuments & Events?
The NA tag on LOST PARADISE | US 5X PvE | Custom Monuments & Events puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.96.76:28030 is the address to use.
How reliable is LOST PARADISE | US 5X PvE | Custom Monuments & Events, and is it up?
You can join now: LOST PARADISE | US 5X PvE | Custom Monuments & Events is online. About 3 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does LOST PARADISE | US 5X PvE | Custom Monuments & Events perform well?
It never fell below 5 server fps in the last 48 hours, averaging 12. At its peak, it held 174,135 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,280 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is LOST PARADISE | US 5X PvE | Custom Monuments & Events running?
You will find LOST PARADISE | US 5X PvE | Custom Monuments & Events on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does LOST PARADISE | US 5X PvE | Custom Monuments & Events wipe, and how often?
Too few wipes on LOST PARADISE | US 5X PvE | Custom Monuments & Events are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 18:09 UTC. It has been running its current world for 12 days 20 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on LOST PARADISE | US 5X PvE | Custom Monuments & Events?
Recent wipes have peaked at 2 players on average. 26 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Population
What position does LOST PARADISE | US 5X PvE | Custom Monuments & Events hold in the rankings?
In North America, LOST PARADISE | US 5X PvE | Custom Monuments & Events is #777, and overall it is #4,550 on player hours over the last seven days, in the top 20% of all ranked servers.
What does the population on LOST PARADISE | US 5X PvE | Custom Monuments & Events look like?
Right now, 0 players are on LOST PARADISE | US 5X PvE | Custom Monuments & Events, which has 150 slots. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on LOST PARADISE | US 5X PvE | Custom Monuments & Events?
You'll see LOST PARADISE | US 5X PvE | Custom Monuments & Events tagged with gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): This server is for roleplay; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does LOST PARADISE | US 5X PvE | Custom Monuments & Events appear in the Rust Server Score lists and filters?
Rust Server Score lists that include LOST PARADISE | US 5X PvE | Custom Monuments & Events: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Rules and settings
How is LOST PARADISE | US 5X PvE | Custom Monuments & Events set up, and what rules does it keep?
LOST PARADISE | US 5X PvE | Custom Monuments & Events sets gather at 5x, as its name suggests. The default of 8 players applies as the group cap. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
LOST PARADISE | US 5X PvE | Custom Monuments & Events runs which map?
LOST PARADISE | US 5X PvE | Custom Monuments & Events runs a game-generated procedural map at size 5,000, seed 1103931736. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Generated Map.
How to join
How should you connect to LOST PARADISE | US 5X PvE | Custom Monuments & Events?
Enter client.connect 66.51.96.76:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.lostparadise.gg.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).