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Every Rust server graded on real, live numbers. 79,224 players on the roll · 11,783 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 66.51.96.76:28030
Name of server

LOST PARADISE | US 5X PvE | Custom Monuments & Events

RegisterPresentOnline
RegionNA
Address66.51.96.76:28030
Last checked10m ago
5x biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

58 out of 100, the average of 6 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 0/ 150 0% full
7-day average0peak 4
Rank#4,550top 20% · #777 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 3hThu 29 Oct, 18:09 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours 80/ 100 Holds a respectable place: #4,550 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 21/ 100 Needs to work on its frame rate: 12 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 53/ 100 Moving up: up 228 places this week.

A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75115:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

11 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:09 UTC, in 1d 3h. Its biweekly schedule tag · low confidence

usual gap0.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 1d 3hThu 29 Oct, 18:09 UTC
  • 8d 4hThu 5 Nov, 19:00 UTCFW
  • 15d 3hThu 12 Nov, 18:09 UTC
  • 29d 3hThu 26 Nov, 18:09 UTC
  • 36d 4hThu 3 Dec, 19:00 UTCFW
  • 43d 3hThu 10 Dec, 18:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:09 UTC12d ago 2 – running 0
Thu 8 Oct, 18:08 UTC19d ago 1 held half 7 days 0
Fri 2 Oct, 10:41 UTC26d ago 4 held half 6.3 days 0
Thu 1 Oct, 18:08 UTC FW26d ago 4 – 0.7 days 0
Tue 22 Sep, 18:13 UTC35d ago 2 held half 9 days 1
Tue 22 Sep, 09:19 UTC36d ago 2 – 0.4 days 1
Mon 21 Sep, 18:41 UTC36d ago 1 – 0.6 days 0
Sun 20 Sep, 23:38 UTC37d ago 1 – 0.8 days 1
Sun 20 Sep, 11:24 UTC38d ago 1 – 0.5 days 0
Sat 19 Sep, 18:53 UTC38d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
NA · groups of 8+ · 5x · biweekly · 31 on average
8 / 150
Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|Stats
NA · groups of 10+ · 5x · biweekly · 3 on average
1 / 100
BotWorld PVE AI Player70 Live Bots 5X - Wiped - 10d ago
NA · groups of 8+ · 5x · biweekly · 2 on average
2 / 200
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
NA · groups of 15+ · 10x · biweekly · 46 on average
32 / 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
NA · groups of 12+ · 3x · biweekly · 9 on average
4 / 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant
NA · groups of 15+ · 5x · monthly · 7 on average
4 / 100

Quick answers

from the figures on this page

Server details

Where in the world is LOST PARADISE | US 5X PvE | Custom Monuments & Events?

The NA tag on LOST PARADISE | US 5X PvE | Custom Monuments & Events puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.96.76:28030 is the address to use.

How reliable is LOST PARADISE | US 5X PvE | Custom Monuments & Events, and is it up?

You can join now: LOST PARADISE | US 5X PvE | Custom Monuments & Events is online. About 3 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does LOST PARADISE | US 5X PvE | Custom Monuments & Events perform well?

It never fell below 5 server fps in the last 48 hours, averaging 12. At its peak, it held 174,135 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,280 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is LOST PARADISE | US 5X PvE | Custom Monuments & Events running?

You will find LOST PARADISE | US 5X PvE | Custom Monuments & Events on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does LOST PARADISE | US 5X PvE | Custom Monuments & Events wipe, and how often?

Too few wipes on LOST PARADISE | US 5X PvE | Custom Monuments & Events are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 18:09 UTC. It has been running its current world for 12 days 20 hours. Its tags say it wipes every two weeks.

What should you expect from wipe day on LOST PARADISE | US 5X PvE | Custom Monuments & Events?

Recent wipes have peaked at 2 players on average. 26 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Population

What position does LOST PARADISE | US 5X PvE | Custom Monuments & Events hold in the rankings?

In North America, LOST PARADISE | US 5X PvE | Custom Monuments & Events is #777, and overall it is #4,550 on player hours over the last seven days, in the top 20% of all ranked servers.

What does the population on LOST PARADISE | US 5X PvE | Custom Monuments & Events look like?

Right now, 0 players are on LOST PARADISE | US 5X PvE | Custom Monuments & Events, which has 150 slots. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.

Lists and filters

What is meant by the tags on LOST PARADISE | US 5X PvE | Custom Monuments & Events?

You'll see LOST PARADISE | US 5X PvE | Custom Monuments & Events tagged with gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): This server is for roleplay; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does LOST PARADISE | US 5X PvE | Custom Monuments & Events appear in the Rust Server Score lists and filters?

Rust Server Score lists that include LOST PARADISE | US 5X PvE | Custom Monuments & Events: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Rules and settings

How is LOST PARADISE | US 5X PvE | Custom Monuments & Events set up, and what rules does it keep?

LOST PARADISE | US 5X PvE | Custom Monuments & Events sets gather at 5x, as its name suggests. The default of 8 players applies as the group cap. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

LOST PARADISE | US 5X PvE | Custom Monuments & Events runs which map?

LOST PARADISE | US 5X PvE | Custom Monuments & Events runs a game-generated procedural map at size 5,000, seed 1103931736. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Generated Map.

How to join

How should you connect to LOST PARADISE | US 5X PvE | Custom Monuments & Events?

Enter client.connect 66.51.96.76:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.lostparadise.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players The server holds 150 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.