On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#5,579top 25% · #928 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,579 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
66/ 100
C+
Climbing fast: up 1,811 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
usual gap21 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 10hThu 5 Nov, 19:00 UTCFW
14d 10hThu 12 Nov, 18:48 UTC
35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:48 UTC6d ago
2
–
running
0
Thu 15 Oct, 15:44 UTC13d ago
3
halved by day 1
7.1 days
0
Thu 1 Oct, 18:09 UTCFW27d ago
2
halved by day 4
13.9 days
0
Thu 24 Sep, 18:07 UTC34d ago
2
halved by day 1
7 days
0
Thu 17 Sep, 18:07 UTC41d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 sit?
In North America, according to its own listing, sits (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 66.51.96.94:28015.
Is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 up, and how steady is its uptime?
You can join now: (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is online. The uptime it reports puts the last restart at about 6 days 12 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 smooth to play on?
It averaged 5 server fps over the last 48 hours, with a low of 5. Up to 82,922 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,677 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 on?
Rust network protocol 2635 and build 168909 on Linux is what (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 wipe its map?
Wipes come every 3 weeks on Thursday at 18:48 UTC on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 6 days 13 hours. Its tags give a wipe schedule of every two weeks.
What happens on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 when wipe day arrives?
The average peak on its recent wipes was 2 players. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
What position does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 hold in the rankings?
In North America, (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is #928, and overall it is #5,579 on player hours over the last seven days, in the top 25% of all ranked servers.
What does the population on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 look like?
Right now, 0 players are on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 07:00 UTC, with an average of 0 players.
Lists and filters
How should you read the tags on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?
The game's browser takes its cue from the tags (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?
These Rust Server Score lists count (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 among them: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server rules
What settings and rules apply on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?
The name of (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 uses?
A procedural map of size 3,500 and seed 1337, generated by the game, is what (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
How to join
How should you connect to (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?
Enter client.connect 66.51.96.94:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.youtube.com/@ImUnk_B?cbrd=1&ucbcb=1.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).