On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 7
Rank#4,218top 19% · #1514 in EU
Last wipe1d agoweekly schedule
Next wipe1d 5hFri 30 Oct, 14:02 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,218 on player hours.
Uptimehours on the list, last 48
19/ 100
F
Attendance needs work: on the list only 9 of the last 48 hours.
Performanceserver fps, last 48 hours
8/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
60/ 100
C
Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago
73/ 100
B−
Climbing fast: up 1,973 places this week.
A term to build on.
Strongest in standing (B+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 52% in EU, and #308 of the trio servers (top 49%). Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 14:02 UTC, in 1d 5h.
Every Tuesday and Friday at 14:02 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held60%else halves by day 2
Coming wipes
1d 5hFri 30 Oct, 14:02 UTC
5d 5hTue 3 Nov, 14:02 UTC
7d 10hThu 5 Nov, 19:00 UTCFW
8d 5hFri 6 Nov, 14:02 UTC
12d 5hTue 10 Nov, 14:02 UTC
15d 5hFri 13 Nov, 14:02 UTC
19d 5hTue 17 Nov, 14:02 UTC
22d 5hFri 20 Nov, 14:02 UTC
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 14:02 UTC1d ago
–
–
running
0
Fri 23 Oct, 14:02 UTC5d ago
7
halved by day 2
4 days
0
Tue 20 Oct, 14:02 UTC8d ago
1
✓ held half
3 days
1
Fri 16 Oct, 14:02 UTC12d ago
4
halved by day 2
4 days
0
Tue 13 Oct, 14:02 UTC15d ago
2
✓ held half
3 days
0
Fri 9 Oct, 14:02 UTC19d ago
2
✓ held half
4 days
1
Tue 6 Oct, 14:02 UTC22d ago
4
✓ held half
3 days
0
Fri 2 Oct, 14:02 UTC26d ago
7
halved by day 3
4 days
0
Fri 2 Oct, 04:39 UTC27d ago
6
–
0.4 days
0
Tue 29 Sep, 14:02 UTC29d ago
8
✓ held half
2.6 days
0
Fri 25 Sep, 14:02 UTC33d ago
2
✓ held half
4 days
1
Tue 22 Sep, 14:02 UTC36d ago
3
✓ held half
3 days
0
Fri 18 Sep, 14:02 UTC40d ago
5
halved by day 1
4 days
1
Tue 15 Sep, 14:02 UTC43d ago
4
✓ held half
3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] Nation - 2x Modded - Small One Grid | onegrid?
You'll see [EU] Nation - 2x Modded - Small One Grid | onegrid listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.97.50:28030 is the address to use.
How reliable is [EU] Nation - 2x Modded - Small One Grid | onegrid, and is it up?
You cannot join now: [EU] Nation - 2x Modded - Small One Grid | onegrid is offline, last seen 38 hours ago. According to its reported uptime, the last restart was about 3 hours ago. For the last 7 full days, it was up 138 of 168 hours, or 82% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does [EU] Nation - 2x Modded - Small One Grid | onegrid perform well?
The average over the last 48 hours was 5 server fps, and it never went below 5. Up to 6,461 entities were in the world, covering buildings, deployables and the rest. Up to 1,485 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [EU] Nation - 2x Modded - Small One Grid | onegrid running?
You will find [EU] Nation - 2x Modded - Small One Grid | onegrid on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [EU] Nation - 2x Modded - Small One Grid | onegrid reset?
Wipes come every Tuesday and Friday at 14:02 UTC on [EU] Nation - 2x Modded - Small One Grid | onegrid. Friday 30 October at 14:02 UTC is the date set for its next wipe. The world it runs now was created 42 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [EU] Nation - 2x Modded - Small One Grid | onegrid?
The average peak on its recent wipes was 4 players. The crowd on the latest wipe was largest 2 hours after it began. Above half the peak until the next wipe: that was the pattern in 60% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
Where does [EU] Nation - 2x Modded - Small One Grid | onegrid sit among Rust servers?
In Europe, [EU] Nation - 2x Modded - Small One Grid | onegrid is #1,514, and overall it is #4,218 on player hours over the last seven days, in the top 19% of all ranked servers. It comes #308 among servers in the trio group.
Is [EU] Nation - 2x Modded - Small One Grid | onegrid a busy server?
It has been 38 hours since [EU] Nation - 2x Modded - Small One Grid | onegrid was last seen, and it is offline right now. It peaked at 7 and averaged 1 players over the last seven days.
Tags and filters
What is meant by the tags on [EU] Nation - 2x Modded - Small One Grid | onegrid?
You'll see [EU] Nation - 2x Modded - Small One Grid | onegrid tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts3 (Group limit): No team may go above 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [EU] Nation - 2x Modded - Small One Grid | onegrid appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] Nation - 2x Modded - Small One Grid | onegrid: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Rules and settings
Which rules does [EU] Nation - 2x Modded - Small One Grid | onegrid enforce, and what are its settings?
Going by its name, [EU] Nation - 2x Modded - Small One Grid | onegrid runs 2x gather. The cap on group size is 3 players (trio). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
[EU] Nation - 2x Modded - Small One Grid | onegrid runs which map?
[EU] Nation - 2x Modded - Small One Grid | onegrid runs a game-generated procedural map at size 1,240, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
What is the way to join [EU] Nation - 2x Modded - Small One Grid | onegrid?
Enter client.connect 66.51.97.50:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/nationonegrid.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts3
Group limitNo team may go above 3.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B+); population is the one to work on (F).