On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#14,587top 66% · #2494 in EU
Last wipe19d agoweekly schedule
Next wipe1d 11hFri 30 Oct, 20:29 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
34/ 100
F
Working its way up from the back of the class: #14,587 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 128 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 20:29 UTC, in 1d 11h.
Its weekly schedule tag · low confidence
usual gap7.3 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
1d 11hFri 30 Oct, 20:29 UTC
7d 9hThu 5 Nov, 19:00 UTCFW
8d 11hFri 6 Nov, 20:29 UTC
15d 11hFri 13 Nov, 20:29 UTC
22d 11hFri 20 Nov, 20:29 UTC
29d 11hFri 27 Nov, 20:29 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
36d 11hFri 4 Dec, 20:29 UTC
The first 48 hours of its last wipes
Fri 9 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 9 Oct, 20:29 UTC19d ago
1
–
running
0
Fri 2 Oct, 12:12 UTC26d ago
0
–
7.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits Rat's Nest, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.97.51:28050 is the address to use.
Is Rat's Nest up, and how steady is its uptime?
You can join now: Rat's Nest is online. About 18 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 1 October 2026, Rust Server Score saw it for the first time.
Does Rat's Nest perform well?
It never fell below 5 server fps in the last 48 hours, averaging 5. Up to 2,381 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,147 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does Rat's Nest sit?
The server Rat's Nest is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Rat's Nest wipe its map?
Its tag sets the prediction, as the record holds too few of Rat's Nest's wipes to confirm its schedule. It is due to wipe next on Friday 30 October at 20:29 UTC. 19 days 12 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on Rat's Nest?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does Rat's Nest place in the wider field of Rust servers?
In Europe, Rat's Nest is #2,494, and overall it is #14,587 on player hours over the last seven days, in the top 66% of all ranked servers.
How many players does Rat's Nest usually have?
Rat's Nest is showing 0 players right now, with 100 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
What do Rat's Nest's tags stand for?
The game's browser takes its cue from the tags Rat's Nest has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts10 (Group limit): No team may go above 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rat's Nest appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rat's Nest: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
How is Rat's Nest set up, and what rules does it keep?
The name of Rat's Nest gives no gather rate. The limit for a group is 10 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rat's Nest uses?
The game generates the procedural map on Rat's Nest at size 1,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
What is the way to join Rat's Nest?
Enter client.connect 66.51.97.51:28050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts10
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts10
Group limitNo team may go above 10.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).