Working its way up from the back of the class: #15,982 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 939 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 88% in EU, and #374 of the duo servers (top 88%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:12 UTC, in 5h.
Its weekly schedule tag · low confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
5hThu 29 Oct, 18:12 UTC
7d 6hThu 5 Nov, 19:00 UTCFW
14d 5hThu 12 Nov, 18:12 UTC
21d 5hThu 19 Nov, 18:12 UTC
28d 5hThu 26 Nov, 18:12 UTC
35d 6hThu 3 Dec, 19:00 UTCFW
42d 5hThu 10 Dec, 18:12 UTC
The first 48 hours of its last wipes
Thu 1 OctThu 24 SepThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:12 UTCFW27d ago
0
–
running
0
Thu 24 Sep, 18:10 UTC34d ago
0
–
7 days
0
Thu 17 Sep, 18:10 UTC41d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see [EU-NL] 2x Duo server listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 66.51.97.64:28010.
How dependable is [EU-NL] 2x Duo server, and is it online at the moment?
At this moment, [EU-NL] 2x Duo server is offline; the last time it was seen was 23 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does [EU-NL] 2x Duo server sit?
The server [EU-NL] 2x Duo server is on Rust network protocol 2634 and build 166652 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [EU-NL] 2x Duo server reset?
Too few wipes on [EU-NL] 2x Duo server are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 18:12 UTC. It has been running its current world for 27 days 18 hours. The tags carry a weekly wipe schedule.
What happens on [EU-NL] 2x Duo server when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does [EU-NL] 2x Duo server hold in the rankings?
Over the last seven days, [EU-NL] 2x Duo server has #15,982 for player hours, in the top 71% of all ranked servers and #2,514 in Europe. It comes #374 among servers in the duo group.
Is [EU-NL] 2x Duo server a busy server?
[EU-NL] 2x Duo server is offline at the moment; the last time it was seen was 23 days 23 hours ago.
Lists and filters
What do [EU-NL] 2x Duo server's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts2 (Group limit): No team may go above 2; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe are the tags [EU-NL] 2x Duo server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [EU-NL] 2x Duo server?
These Rust Server Score lists count [EU-NL] 2x Duo server among them: 2x Rust servers, graded, Duo servers, marked like a report, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Gather rate: 2x.
Rules and settings
Which rules does [EU-NL] 2x Duo server enforce, and what are its settings?
Going by its name, [EU-NL] 2x Duo server runs 2x gather. The cap on group size is 2 players (duo). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [EU-NL] 2x Duo server uses?
A procedural map of size 4,000 and seed 560992035, generated by the game, is what [EU-NL] 2x Duo server runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to [EU-NL] 2x Duo server?
Enter client.connect 66.51.97.64:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts2,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts2
Group limitNo team may go above 2.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).