On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,358top 69% · #1518 in NA
Last wipe7d agoweekly schedule
Next wipe6d 19hWed 4 Nov, 23:43 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,358 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 4,130 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 23:43 UTC, in 6d 19h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 19hWed 4 Nov, 23:43 UTC
7d 15hThu 5 Nov, 19:00 UTCFW
13d 19hWed 11 Nov, 23:43 UTC
20d 19hWed 18 Nov, 23:43 UTC
27d 19hWed 25 Nov, 23:43 UTC
34d 19hWed 2 Dec, 23:43 UTC
35d 15hThu 3 Dec, 19:00 UTCFW
41d 19hWed 9 Dec, 23:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 23:43 UTC7d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits US Rusteria, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.98.62:28025 is the address to use.
How dependable is US Rusteria, and is it online at the moment?
Right now, US Rusteria is online. The uptime it reports puts the last restart at about 6 days 14 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 17 October 2026, Rust Server Score saw it for the first time.
How well does US Rusteria run?
The average over the last 48 hours was 5 server fps, and it never went below 5. At its peak, it held 93,597 entities, including buildings, deployables and all else in the world. Up to 3,049 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is US Rusteria on?
The server US Rusteria is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does US Rusteria reset?
Its tag sets the prediction, as the record holds too few of US Rusteria's wipes to confirm its schedule. It is due to wipe next on Wednesday 4 November at 23:43 UTC. 7 days 4 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What happens on US Rusteria when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe.
Population
Where does US Rusteria sit among Rust servers?
Over the last seven days, US Rusteria has #15,358 for player hours, in the top 69% of all ranked servers and #1,518 in North America.
What does the population on US Rusteria look like?
Right now, 0 players are on US Rusteria, which has 50 slots. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on US Rusteria?
The game's browser takes its cue from the tags US Rusteria has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): A team can hold 20 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does US Rusteria appear in the Rust Server Score lists and filters?
These Rust Server Score lists count US Rusteria among them: Best community servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Rules and settings
How is US Rusteria set up, and what rules does it keep?
The name of US Rusteria gives no gather rate. A group here can reach 20 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on US Rusteria?
A procedural map of size 4,000 and seed 1131388686, generated by the game, is what US Rusteria runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join US Rusteria?
Enter client.connect 66.51.98.62:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts20
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts20
Group limitA team can hold 20 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).