On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average1peak 6
Rank#3,607top 16% · #595 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,607 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
14/ 100
F
Needs to work on its frame rate: 9 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 8,653 places this week.
A term to build on.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 32% in NA, and #235 of the quad servers (top 28%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
usual gap35 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5.5
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
28d 19hThu 26 Nov, 18:23 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 6, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:23 UTC6d ago
6
–
running
0
Thu 1 Oct, 17:46 UTCFW27d ago
2
halved by day 4
21 days
0
Thu 17 Sep, 17:56 UTC41d ago
6
halved by day 7
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22?
The NA tag on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.98.64:28040 is the address to use.
How dependable is RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22, and is it online at the moment?
The server is up: RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 is online now. About 11 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 run?
It averaged 9 server fps over the last 48 hours, with a low of 5. Up to 81,195 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,750 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 on?
The server RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 wipe, and how often?
Wipes come every 5 weeks on Thursday at 18:23 UTC on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 6 days 4 hours have passed since this world was made. Its tags say it wipes every two weeks.
What happens on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 5 players. 7 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 5.5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 sit among Rust servers?
Over the last seven days, RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 has #3,607 for player hours, in the top 16% of all ranked servers and #595 in North America. In the quad group, it ranks #235.
What does the population on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 look like?
Right now, 0 players are on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22, which has 150 slots. It peaked at 6 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 1 players.
Lists and filters
How should you read the tags on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): The server holds 150 slots; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22?
Rust Server Score lists that include RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 5x.
Server rules
What settings and rules apply on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22?
The name of RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 points to a 5x gather rate. The cap on group size is 4 players (quad). It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22?
A procedural map of size 3,500 and seed 1337, generated by the game, is what RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22?
To connect, start Rust, press F1, and type client.connect 66.51.98.64:28040. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersThe server holds 150 slots.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (A+); population is the one to work on (F).