Working its way up from the back of the class: #15,810 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 27 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 83% in NA, and #390 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 20 Sep, 08:43 UTC38d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on tuxtopia puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.98.65:28025.
Is tuxtopia up, and how steady is its uptime?
You cannot join now: tuxtopia is offline, last seen 34 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is tuxtopia on?
You will find tuxtopia on Rust network protocol 2633 and build 164530, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does tuxtopia reset?
tuxtopia wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 38 days 20 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on tuxtopia?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does tuxtopia place in the wider field of Rust servers?
In North America, tuxtopia is #1,609, and overall it is #15,810 on player hours over the last seven days, in the top 71% of all ranked servers. It comes #390 among servers in the duo group.
Is tuxtopia a busy server?
tuxtopia is offline at the moment; the last time it was seen was 34 days 11 hours ago.
Tags
What is meant by the tags on tuxtopia?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): You will find it under North America in the browser are the tags tuxtopia publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does tuxtopia appear in the Rust Server Score lists and filters?
These Rust Server Score lists count tuxtopia among them: Duo servers, marked like a report, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.
Map and rules
Which rules does tuxtopia enforce, and what are its settings?
You will find no gather rate in the name of tuxtopia. The cap on group size is 2 players (duo). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
tuxtopia runs which map?
A procedural map of size 3,000 and seed 627898904, generated by the game, is what tuxtopia runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join tuxtopia?
To connect, start Rust, press F1, and type client.connect 66.51.98.65:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^z,^y,^m,NA,gmrust,cs164530,ts2
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).