A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,068 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 22:10 UTC15d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Rust Legendz, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.51.98.67:28010.
How dependable is Rust Legendz, and is it online at the moment?
You can join now: Rust Legendz is online. For the last 7 full days, it was up 166 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Rust Legendz sit?
Rust network protocol 2634 and build 167781 on Linux is what Rust Legendz runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Rust Legendz wipe its map?
Rust Legendz wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 15 days 12 hours. Its tags record that it wipes monthly.
What happens on Rust Legendz when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 4 hours after it began.
Player count
Where does Rust Legendz sit among Rust servers?
Over the last seven days, Rust Legendz has #15,338 for player hours, in the top 69% of all ranked servers and #1,508 in North America. It comes #621 among servers in the quad group.
What does the population on Rust Legendz look like?
Right now, 0 players are on Rust Legendz, which has 50 slots. A seven-day average of 0 players applies here.
Tags
What do Rust Legendz's tags stand for?
The game's browser takes its cue from the tags Rust Legendz has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rust Legendz appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rust Legendz: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Rules and settings
How is Rust Legendz set up, and what rules does it keep?
Nothing in the name of Rust Legendz states a gather rate. The cap on group size is 4 players (quad). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Rust Legendz runs which map?
A procedural map, generated by the game, is what Rust Legendz runs.
How to join
What is the way to join Rust Legendz?
To connect, start Rust, press F1, and type client.connect 66.51.98.67:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^m,NA,gmrust,cs167781,ts4
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).