On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 3
Rank#3,583top 16% · #594 in NA
Last wipe2d agoweekly schedule
Next wipe4d 15hTue 3 Nov, 00:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,583 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
54/ 100
D
Slows down under load at times: 33 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
72/ 100
B−
Climbing fast: up 1,542 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 00:57 UTC, in 4d 15h.
Its weekly schedule tag · low confidence
usual gap11.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3
Coming wipes
4d 15hTue 3 Nov, 00:57 UTC
7d 9hThu 5 Nov, 19:00 UTCFW
11d 15hTue 10 Nov, 00:57 UTC
18d 15hTue 17 Nov, 00:57 UTC
25d 15hTue 24 Nov, 00:57 UTC
32d 15hTue 1 Dec, 00:57 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
39d 15hTue 8 Dec, 00:57 UTC
The first 48 hours of its last wipes
Tue 27 OctWed 21 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 00:57 UTC2d ago
2
–
running
2
Wed 21 Oct, 01:23 UTC8d ago
2
✓ held half
6 days
0
Mon 5 Oct, 07:56 UTC24d ago
1
halved by day 5
15.7 days
0
Thu 24 Sep, 00:17 UTC35d ago
1
halved by day 1
11.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust Server - Pinehosting.com based in?
The NA tag on Rust Server - Pinehosting.com puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.98.68:28030 is the address to use.
Is Rust Server - Pinehosting.com up, and how steady is its uptime?
The server is up: Rust Server - Pinehosting.com is online now. According to its reported uptime, the last restart was about 25 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. It was first seen by Rust Server Score on 19 September 2026.
How well does Rust Server - Pinehosting.com run?
It never fell below 5 server fps in the last 48 hours, averaging 33. Up to 80,737 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,952 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Rust Server - Pinehosting.com running?
You will find Rust Server - Pinehosting.com on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Rust Server - Pinehosting.com reset?
Its tag sets the prediction, as the record holds too few of Rust Server - Pinehosting.com's wipes to confirm its schedule. It is due to wipe next on Tuesday 3 November at 00:57 UTC. 2 days 8 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on Rust Server - Pinehosting.com when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 33% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Rust Server - Pinehosting.com sit among Rust servers?
Over the last seven days, Rust Server - Pinehosting.com has #3,583 for player hours, in the top 16% of all ranked servers and #594 in North America.
Is Rust Server - Pinehosting.com a busy server?
With 50 slots available, Rust Server - Pinehosting.com currently has 1 players. The seven-day average is 1 players, with a peak of 3. The highest average in the last 48 hours came at 23:00 UTC, with 2 players.
Lists and filters
What is meant by the tags on Rust Server - Pinehosting.com?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^r (Roleplay): This server is for roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags Rust Server - Pinehosting.com publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rust Server - Pinehosting.com?
Rust Server Score lists that include Rust Server - Pinehosting.com: Modded Rust servers, graded, Roleplay servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules and settings
How is Rust Server - Pinehosting.com set up, and what rules does it keep?
Nothing in the name of Rust Server - Pinehosting.com states a gather rate. With no change from the game default, groups take up to 8 players. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Rust Server - Pinehosting.com runs which map?
A procedural map of size 4,000 and seed 1337, generated by the game, is what Rust Server - Pinehosting.com runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Rust Server - Pinehosting.com?
To connect, start Rust, press F1, and type client.connect 66.51.98.68:28030. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,^r,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Gameplay
^r
RoleplayThis server is for roleplay.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).