On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 10000% full
7-day average0peak 1
Rank#15,141top 68%
Last wipe28d agono schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 1,000 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,141 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,859 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe · high confidence
usual gap27.9 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
6d 23hThu 5 Nov, 19:00 UTCFW
34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctThu 3 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:25 UTCFW28d ago
1
–
running
0
Thu 3 Sep, 21:24 UTCFW55d ago
–
–
27.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 105 on average
147 / 100
Quick answers
from the figures on this page
Server facts
Where in the world is HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE?
You'll find no region listed by HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.51.99.158:3800.
Is HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE up, and how steady is its uptime?
The server is down: HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE is offline now, with the last sighting 4 days 20 hours ago. For the last 7 full days, it was up 72 of 168 hours, or 43% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE sit?
Rust network protocol 2635 and build 168909 on Linux is what HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE reset?
The force wipe each month is the only wipe HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 28 days.
What should you expect from wipe day on HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE?
The average peak on its recent wipes was 1 players. 3 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE place in the wider field of Rust servers?
In the top 68% of all ranked servers, HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE sits at #15,141 for player hours over the last seven days.
What does the population on HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE look like?
The last sighting of HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE was 4 days 20 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What do HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE's tags stand for?
The game's browser takes its cue from the tags HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE has set: gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE appear in the Rust Server Score lists and filters?
Rust Server Score lists that include HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE: 3x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Rules and settings
What settings and rules apply on HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE?
HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE sets gather at 3x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE uses?
The game generates the procedural map on HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE at size 4,050 with seed 372124167. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE?
Enter client.connect 66.51.99.158:3800 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp1000
Max playersThe server holds 1,000 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); population is the one to work on (F).