Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 105 on average
12 / 100
Quick answers
from the figures on this page
Server details
Which region is HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE based in?
HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.99.160:2700 is the address to use.
Is HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE up, and how steady is its uptime?
The server is down: HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE is offline now, with the last sighting 45 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE on?
Rust network protocol 2633 and build 163794 on Linux is what HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE wipe, and how often?
There are too few wipes on record for HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 55 days 15 hours have passed since this world was made.
Population
Where does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE place in the wider field of Rust servers?
Over the last seven days, HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE has #15,121 for player hours, in the top – of all ranked servers.
How many players does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE usually have?
HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE is offline at the moment; the last time it was seen was 45 days 11 hours ago.
Tags and filters
What is meant by the tags on HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE?
The game's browser takes its cue from the tags HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE appear in the Rust Server Score lists and filters?
Rust Server Score lists that include HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE: 3x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Server rules
Which rules does HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE enforce, and what are its settings?
Going by its name, HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE runs 3x gather. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
A procedural map, generated by the game, is what HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE runs.
Connecting
How do you get onto HORNET HAVEN 3X | RAIDBASES | BOSSMONSTERS | SKILLTREE?
To connect, start Rust, press F1, and type client.connect 66.51.99.160:2700. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1000,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp1000
Max playersThe server holds 1,000 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildThe game build is 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.