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Every Rust server graded on real, live numbers. 41,758 players on the roll · 11,644 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 66.51.99.22:28030
Name of server

Rdot’s LEGACY

RegisterPresentOnline
RegionNA
Address66.51.99.22:28030
Last checked8m ago
monthly wipes premium
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 6 subjects

On the class lists: D (53), with population over 48 hours and no performance mark.

Players now 2/ 50 4% full
7-day average0peak 2
Rank#6,157top 28% · #996 in NA
Last wipe1d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,157 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 23/ 100 Needs to work on its frame rate: 14 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 6,772 places this week.

A term to build on. Strongest in momentum (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.511.5205:0014:0000:0008:0017:0002:00Wiped Thu 29 Oct, 01:44 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608005:0014:0000:0008:0017:0002:00Wiped Thu 29 Oct, 01:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 6d 14hThu 5 Nov, 19:00 UTCFW
  • 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:44 UTC1d ago – – running 0
Sat 3 Oct, 19:07 UTC26d ago 2 halved by day 3 25.3 days 0
Thu 1 Oct, 16:40 UTC28d ago 3 halved by day 1 2.1 days 0
Sat 26 Sep, 03:52 UTC34d ago 0 – 5.5 days 0
Wed 16 Sep, 17:27 UTC43d ago 2 halved by day 7 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 123 on average
117 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 106 on average
76 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 73 on average
79 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 59 on average
131 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 33 on average
25 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 32 on average
20 / 150

Quick answers

from the figures on this page

Server facts

Where in the world is Rdot’s LEGACY?

You'll see Rdot’s LEGACY listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.22:28030.

How dependable is Rdot’s LEGACY, and is it online at the moment?

You can join now: Rdot’s LEGACY is online. About 24 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is Rdot’s LEGACY smooth to play on?

It never fell below 5 server fps in the last 48 hours, averaging 14. At its peak, it held 60,105 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,661 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does Rdot’s LEGACY sit?

You will find Rdot’s LEGACY on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Rdot’s LEGACY reset?

Once a month, Rdot’s LEGACY wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 hours. Its tags record that it wipes monthly.

What happens on Rdot’s LEGACY when wipe day arrives?

Recent wipes have peaked at 2 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 3.

Player count

Where does Rdot’s LEGACY sit among Rust servers?

In North America, Rdot’s LEGACY is #996, and overall it is #6,157 on player hours over the last seven days, in the top 28% of all ranked servers.

How many players does Rdot’s LEGACY usually have?

With 50 slots available, Rdot’s LEGACY currently has 2 players. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 2 players.

Tags and filters

How should you read the tags on Rdot’s LEGACY?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^q (Premium): Joining requires premium status on Rust; NA (North America): The server browser lists it under North America are the tags Rdot’s LEGACY publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Rdot’s LEGACY appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Rdot’s LEGACY among them: Best community servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Rules and settings

How is Rdot’s LEGACY set up, and what rules does it keep?

The name of Rdot’s LEGACY gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Rdot’s LEGACY uses?

Rdot’s LEGACY runs a game-generated procedural map at size 3,200, seed 9941. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to Rdot’s LEGACY?

Enter client.connect 66.51.99.22:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^q
Premium Joining requires premium status on Rust.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.