A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,555 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
46/ 100
D
Needs to work on its frame rate: 27 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 1,071 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
usual gap13.5 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 7
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
13d 22hThu 12 Nov, 14:18 UTC
27d 22hThu 26 Nov, 14:18 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
41d 22hThu 10 Dec, 14:18 UTC
The first 48 hours of its last wipes
Thu 15 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 14:18 UTC14d ago
3
–
running
0
Fri 2 Oct, 01:36 UTC27d ago
3
halved by day 7
13.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 129 on average
115 / 120
Quick answers
from the figures on this page
About the server
Which region is Cybertek 2x offline raid limit 3 based in?
The NA tag on Cybertek 2x offline raid limit 3 puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.99.23:28020 is the address to use.
Is Cybertek 2x offline raid limit 3 up, and how steady is its uptime?
The server is up: Cybertek 2x offline raid limit 3 is online now. About 2 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 112 of 168 hours, or 67% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Cybertek 2x offline raid limit 3 perform well?
It averaged 27 server fps over the last 48 hours, with a low of 5. At its peak, it held 151,266 entities, including buildings, deployables and all else in the world. Up to 4,215 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Cybertek 2x offline raid limit 3 running?
The server Cybertek 2x offline raid limit 3 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Cybertek 2x offline raid limit 3 wipe, and how often?
Its tag sets the prediction, as the record holds too few of Cybertek 2x offline raid limit 3's wipes to confirm its schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 14 days 1 hours. Its tags give a wipe schedule of every two weeks.
What happens on Cybertek 2x offline raid limit 3 when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 6 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 7 in the wipes where it did not hold.
Player count
What position does Cybertek 2x offline raid limit 3 hold in the rankings?
In North America, Cybertek 2x offline raid limit 3 is #778, and overall it is #4,555 on player hours over the last seven days, in the top 20% of all ranked servers.
Is Cybertek 2x offline raid limit 3 a busy server?
With 50 slots available, Cybertek 2x offline raid limit 3 currently has 0 players. It peaked at 2 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 07:00 UTC, with 2 players.
Lists and filters
What do Cybertek 2x offline raid limit 3's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America are the tags Cybertek 2x offline raid limit 3 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Cybertek 2x offline raid limit 3?
Rust Server Score lists that include Cybertek 2x offline raid limit 3: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Rules and settings
What settings and rules apply on Cybertek 2x offline raid limit 3?
The name of Cybertek 2x offline raid limit 3 points to a 2x gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Cybertek 2x offline raid limit 3 uses?
A procedural map of size 5,000 and seed 7429101, generated by the game, is what Cybertek 2x offline raid limit 3 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Cybertek 2x offline raid limit 3?
To connect, start Rust, press F1, and type client.connect 66.51.99.23:28020. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); wipes are the one to work on (F).