On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#12,118top 54% · #1376 in NA
Last wipe26d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
46/ 100
D
Working its way up from the back of the class: #12,118 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
95/ 100
A+
Runs smoothly: 57 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 3,831 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 54% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
8d 7hThu 5 Nov, 19:00 UTCFW
36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:04 UTCFW26d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack sit?
The NA tag on BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.99.47:28015 is the address to use.
Is BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack up, and how steady is its uptime?
Right now, BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack is online. About 23 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack perform well?
The average over the last 48 hours was 57 server fps, and it never went below 33. At its peak, it held 111,860 entities, including buildings, deployables and all else in the world. Up to 4,460 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack running?
The server BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack reset?
BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 17 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack sit among Rust servers?
In North America, BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack is #1,376, and overall it is #12,118 on player hours over the last seven days, in the top 54% of all ranked servers.
How many players does BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack usually have?
Right now, 0 players are on BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack, which has 50 slots. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.
Tags and filters
How should you read the tags on BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?
These Rust Server Score lists count BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?
BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack sets gather at 2.5x, as its name suggests. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack uses?
BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack runs a game-generated procedural map at size 4,300, seed 1734219129. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?
To connect, start Rust, press F1, and type client.connect 66.51.99.47:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://bnwgaming.tip4serv.com/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).